Jeremy McGrath Supercross World - GameCube

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Jeremy McGrath Supercross World (GameCube)
Also for: PS2
Viewed: 3D First-person / Third-person Genre:
Racing: Motorcycle
Arcade origin:No
Publishers: Acclaim (GB)
Released: 7 Jun 2002 (GB)
Ratings: 3+
Accessories: Memory Card

Summary

Yeah, it’s another Supercross game from Acclaim, but we do love ‘em, and for the first time, the legendary Jeremy McGrath is motorcycling his way onto the super-small GameCube.

The first instalment for GameCube, Supercross World doesn’t have any graphically unique advantages over its PS2 counterpart, but it does boast several superior and noticeable features. It’s all about improved textures, animations, and fluidity, but when put together, it makes a real difference.

The game itself comprises of a number of familiar and not so familiar game modes. There’s Supercross, Motocross, Freestyle and a bizarrely-named Baja mode in which you must race to a number of scattered checkpoints in a free-roaming area.

There are 25 super-sized tracks spanning the Supercross world, and you’re free to race not only as Mr McGrath, but also as eight other famous names including Sebastian Tortelli, Ezra Lusk and Tim Ferry.

Supercross World has clearly been designed to be easily accessible to everyone. You can have a blast at a quick freestyle tournament with your friends, or battle your way through the Championship mode for a lengthier gaming experience. Freestyle players are challenged to perform high scoring technical stunts, while Championship mode is designed to be all-involving, and even give a sense of adventure; players must increase their attributes over time by fulfilling specific requirements.

Supercross World doesn’t have many serious rivals, and it’s not hard to see why. It’s an accomplished game, and it’s clear the developers have put lots of time and effort into the finished product. Guys, it was worth the effort.