Reviews// Star Wars: The Force Unleashed

Posted 16 Sep 2008 17:45 by
During the training/establishing level, we see Darth Vader throwing his lightsabre around like a magical frisbee/boomerang of death. He casts it out and it spins around in an arc, slicing through everything it touches before returning to his grip. Galen does not have this skill to begin with, so you'll have to practise more traditional swordsmanship.

As you would expect, there are combos that increase the killing power of your deadly laser-sword, but they are more a matter of timing than of elaborate button sequences. As you rampage through the game, you'll achieve level ups. These award you with a number of coloured tokens which you can use to increase your capabilities in areas such as your weapons skills, or your Force abilities. You'll need to apply these power-ups wisely to give you the skills you need to progress.

As you progress, you experience some wonderfully varied levels, with Vader sending you hither and thither around the galaxy as his little beholden running dog assassin. In these levels, you get to meet members of interesting new cultures and kill them, to travel to interesting new worlds and destroy them. Clearly, bigger fans of the Star Wars universe will be able to name all of these species - and possibly individual characters from many of them. Me, I just relish the opportunity to cast them off a walkway into the bowels of the ship below.

The Force Unleashed is a marvellously liberating game, allowing you to walk freely (though always directed to the ultimate goal) through extensive levels brandishing awesome powers. Indeed, it's wonderfully dark for a franchise that has always projected an incredibly clear-cut, good-versus-bad morality.

I've yet to finish the game, but I have a sneaking suspicion that there will be some sort of volte face on Galen's part - the clues are there in the earlier levels. It is almost inevitable that later on he'll realise that callously killing everyone he meets in a random fashion is bad and that kittens and flowers are nice. I imagine that there will be some kind of teenage spat where he'll tell Darth that he's not his real dad, and that he hates him for not letting him borrow the Death Star on Saturday night. Words will be spoken, vows will be broken, lightsabres will be brandished, Starkiller may discover that Carrie Fisher is his step sister.

One thing's for sure, I'm not putting this joypad down until I find out.

[b]SPOnG Score: 89%
The graphics aren't amazing, and there's nothing really new from a gameplay perspective. But Force Unleashed puts you on the flipside of the Jedi experience and it's a fantastically fun place to be. Wielding this much power so effortlessly is addictive and the game is beautifully designed and ultimately playable.[/b]
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Comments

schnide 17 Sep 2008 10:55
1/4
"Graphics nothing special, but AI is amazing.." that's the opposite of the Eurogamer review, iirc. Interesting. 89%?
DoctorDee 17 Sep 2008 15:57
2/4
schnide wrote:
"Graphics nothing special, but AI is amazing.." that's the opposite of the Eurogamer review, iirc. Interesting. 89%?

I don't read other reviews before I write mine. But the graphics are nothing special. Don't misunderstand me. They are nice enough - but the modelling and lighting are not breathtaking. There are some nice effects when you use your your Force powers - that's for sure. But I wasn't sitting there drooling over the graphics at all while I was playing it. There wasn't a single scene where I went, "Wow!"

But I WAS enjoying myself though. And even though the review is done the game is still at my house and it's likely to stay there for a while. It's one of the few games that have made me consider getting an Xbox (and with that nice price drop, that's looking increasingly likely). Though at present, I'm more likely just to keep one of SPOnG's 360s at home or get a PS3 copy of Force Unleashed.

The AI impressed me because it took different approaches to attacking each time I entered a scenario - and it could be tough. It could be dumb at times too, but it IS AI. Computers struggle to beat people at chess - and this game has a far more expansive playfield and more move options than chess will ever have. Play the demo and make up your own mind.

As games like this go, it manages to feel novel despite it not being particularly innovative. It uses a well established genre, and a familiar set of characters to create a very fun and playable end result. I like it, a lot! Hence the 89%.

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schnide 18 Sep 2008 09:29
3/4
Well, that's all important. The Euroga.. the other review I imagined I read, because obviously I don't read anything other than SPOnG, sounded like it was trying to pick the game apart. For instance, to defeat the Rancor all you had to do was run back down the path you took to reach it and attack it from there as it wouldn't come past a certain boundary. I guess it depends what kind of experience you're looking for. I'll try and play the demo.
PreciousRoi 9 Oct 2008 12:35
4/4
Nice review, sorry I missed it until just now.

Just out of curiosity, what difficulty level were you playing at?

***SPOILER ALERT***
I will express some dissapointment with the "Dark Side" ending, it left me feeling nonplussed, and slightly confused.
***SPOILER ALERT OVER***

It could do with another game mode, like a survival mode or something like that, to extend its playability and give people a reason and opportunity to get some of the technique-based Achievements. (500 Lightsabre Throw Kills, 500 Lightning Shield Kills, etc...)

Other than simply doing the first level over and over again that is...

Also,
The Emperor wrote:


I think that pretty much says it all, don't you?
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