Reviews// The Club

Posted 6 Feb 2008 11:08 by
Companies:
Games: The Club
There is barely a handful of seconds in the game (or in the film, for that matter) where you are not shooting, or being shot at. This means that you need to keep an eye on the health meter. This is not the kind of game to give any warnings of diminishing health: no stumbling character nor flashing red screen - nothing.

One second you are shooting bad guys in the head, the next you are looking at yourself laying face down in a pool of your own blood. This is just like the kind of out-of-body experience para-psychological fruitcakes tell us accompanies a real death - that and heading towards a blue light, where your mum and your first pet are awaiting you. This gives you an ideal opportunity to study your character's clothes, which are surprisingly stylish in some cases.

The Club isn't just about running around killing people however. Some levels involve standing still and killing people who run around (and sometimes towards) you. On these "Siege" levels, you have to stay within a clearly delineated area of the level. If you move out of this area for more than a few seconds, an explosive that has been planted in your pretext, sorry... in your body will explode (because that's what explosives do, they explode) and you'll be spread around and about the place messily.

When I started playing The Club, I suffered quite badly from cognitive dissonance. I just couldn't get my head round the lack of the usual hallmarks of a first/third-person shooter. There are no story, no script, no wandering down corridors wondering if there are baddies or dogs with their flesh ripped off lurking around the next corner. The Club dispenses with these fripperies. You KNOW there will be baddies around the next corner.

In The Club, there are baddies around every corner. You won't have to negotiate with them or stand, your trigger finger becoming ever more itchy, as they explain their fiendish plot to you. All you need to worry about is how to shoot them in the head. As I said, at first I thought The Club was broken. A faulty idea. But the more I played... and played... and played, the less these things seemed to matter. The Club has cut away the chaff or milled it, or filtered it, or whatever it is one does to sort the wheat from the chaff (One can winnow it. Agricultural Ed). Leaving just the elements I love most about third-person shooters, wheaty, meaty ultra violence; mindless callous killing. And I love it.

If I love it so much, why has it scored "only" 89%. Well, the graphics are adequate, good even, but they aren't stunning. The sound too is utilitarian - it serves its purpose without making me "believe I am there". These things can, and may well be, improved in The Club 2. But right now, what we’ve got is an excellent game idea, well - but not astoundingly well - realised. This makes a refreshing change from all the games with no ideas that are stunningly realised.

SPOnG Score: 89%
The Club's pretext is a bit contrived. But, if you overlook that and concentrate on the gameplay, it's a game that delivers in Spades. It's also an excellent training game for pretty much every other third-person (or first-person) shooting game ever made. By dismissing the story altogether, and ramming each level chock-full of action, Bizarre Creations has dispensed with all that boring puzzling and exploring that third-person game developers often feel obliged to put in there.
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Companies:
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Comments

Absinthe-Review.net 8 Feb 2008 21:27
1/11
Great review, with the exception of the the usual ultra-bias against Christians, of course...

Shame this isn't getting much attention in the states. It was getting some real attention when it was announced and the first previews were coming out but it's sort of died down to a simmer since...
DoctorDee 11 Feb 2008 15:31
2/11
The Absinthe Review Network wrote:
Great review, with the exception of the the usual ultra-bias against Christians, of course...

The review was only biased against one specific person - Jack Thompson!

Otherwise, it said "keep the religious nut-jobs at bay". There was no implication that I meant Christians specifically.
Indeed I am not biased against Christians specifically. Anyone who believes that magical invisible people tell them what to do and that this gives them the right to kill people who do not suffer the same delusions as them scare me.

Shame this isn't getting much attention in the states. It was getting some real attention when it was announced and the first previews were coming out but it's sort of died down to a simmer since...

I'm surprised. I thought it was going to stir up a hornets nest. But it seems to be slipping under the radar.


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Absinthe-Review.net 12 Feb 2008 19:59
3/11
DoctorDee wrote:
The Absinthe Review Network wrote:
Great review, with the exception of the the usual ultra-bias against Christians, of course...

The review was only biased against one specific person - Jack Thompson!

Otherwise, it said "keep the religious nut-jobs at bay". There was no implication that I meant Christians specifically.
Indeed I am not biased against Christians specifically. Anyone who believes that magical invisible people tell them what to do and that this gives them the right to kill people who do not suffer the same delusions as them scare me.

Shame this isn't getting much attention in the states. It was getting some real attention when it was announced and the first previews were coming out but it's sort of died down to a simmer since...

I'm surprised. I thought it was going to stir up a hornets nest. But it seems to be slipping under the radar.




I think the problem was a lack of advertising and not releasing a steady flow of info to keep gamers engaged. I don't know...perhaps they are playing it safe by promoting the surefire moneymakers like Sonic iPod, movie tie-ins, and Wiitastic ports, but I swear I saw more ads for Wii Sega Bass Fishing than The Club if that is any indication...

I'm still not retracting my accusation of anti-Christian bias, though. I've been a reader since my senior year of high school (currently age 23), which is more than enough time to formulate an informed opinion. Admittedly, I'm sure the entire staff don't share universal views, but it I have no doubt at least a single staff member holds this point of view. Don't get me wrong, I'm not holding a grudge or have decided to boycott Spong, but with all the evidence to support my theories of your biases, my views will likely never change...
arthur_storey 13 Feb 2008 09:39
4/11
This is not a game i would ever think about buying but this review made me laugh out loud two or three times. Much better reading than most revews recently here. I like the use of repetition, it's funny.

I like the use of repetition, it's funny.
Absinthe-Review.net 13 Feb 2008 13:28
5/11
Arthur Storey wrote:
This is not a game i would ever think about buying but this review made me laugh out loud two or three times. Much better reading than most revews recently here. I like the use of repetition, it's funny.

I like the use of repetition, it's funny.


Nice.
DoctorDee 13 Feb 2008 13:31
6/11
The Absinthe Review Network wrote:
I'm still not retracting my accusation of anti-Christian bias, though.

I'm not asking you to. And I'm certainly not claiming there is no anti-Christian bias here at SPOnG. But I just don't think this review was an example of it. It was anti-censorship which by implication means it was anti Jack Thompson. And JT is a Christian.

But as much as we are anti-Christian biased, we are biased against all religions that preach tolerance but practise intolerance, that preach meekness but seek power, that tell people how to lead their lives, that refuse to lay their neck on the line and criticise bad government (how did EVERY major Christian leader stand idly by and let George W Bush claim to have a mandate from God for the illegal war in Iraq?). We are anti corporate monopoly, anti government corruption, and we are anti globalisation as a cover for exploitation.


RiseFromYourGrave 13 Feb 2008 20:57
7/11
makes me proud to be a reader, so it does. i think religion is disgusting too. long live richard dawkins

oh and i might check this out, sounds like a nice slice of fun
PreciousRoi 31 Mar 2008 08:37
8/11
Soo...the plot is exactly like Manhunt, except no one is filming it, you're killing a higher class of scum, they let you have a gun, and its actually a good game?

Just to go on record, the obscure splinter sect of Pastafarianism (centered aound the message of the Prophet Sean, and his Revalation that splitscreen videogames are abhorrent in the sight of the FSM...see, screenlooking is a sin, and since splitsceen games tempt the faithful to sinfulness they are an abomination.) I belong to does not preach meekness, and we honor the commandments to slay the infidels mostly in the breach, or if we think we can get away with it...oh, yeah, Jesuits, those are worth bonus points, especially if you make them walk the plank...

I also heard it wasn't God, it was the International Banking Conspiracy...I actually might believe that.
DoctorDee 31 Mar 2008 09:00
9/11
PreciousRoi wrote:
Soo...the plot is exactly like Manhunt

Except there's not real hunting. Men keep jumping out at you, and you shoot them. It's more like that old game "Carnival". The game keep lining them up, you keep knocking them down. And there's all the chaining bonuses malarky too.

It is fun. In a dumb, keep on blasting way. If stealthing bores you, and headshots turn you on. And if you think shooting things is cool and hard, this is the game for you.

It's morally repugnant, but in a fun way.


PreciousRoi 31 Mar 2008 09:16
10/11
DoctorDee wrote:

It's morally repugnant, but in a fun way.


That'd be the way I would like my eventual theological dictatorship of North America to be remembered...by the Christians at least...run America like the Mob ran Vegas...I'd clone Don Rickles to be my Ambassadors Plenipotentary.
PreciousRoi 31 Mar 2008 10:25
11/11
Oops, just looking over the newest additions to Spong...I see what appears to be videogame glorifying all things Conquistador, behind a very thin veil.

May have to recalibrate the moral repugnancy scale...looks like the "New World" may be populated by subhuman monsters who want civilizing...

Hell with it, I'm going to issue a fett-wa.

Let it be known to all true believers that the game Sword of the New World:Granado Espada is taboo, and all those associated with its production, distribution, and promotion shall be barred from the Stripper Factories, and all but the American Beer Volcanoes. This holy edict shall remain in effect until and unless Niel Young is invited to perform "Cortez the Killer" in front of the Spanish Legislature.

Ra-men.

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