Reviews// Goldeneye: Rogue Agent

Double O Zero

Posted 1 Dec 2004 19:42 by
Even with the budget-bursting voice cast-list, Rogue Agent doesn’t manage to present itself as cinematic, film-like, or even slightly immersive. This is partly because it compares itself to one of the greatest series of action movies ever made, without even alluding to its adrenaline-pumping greatness, with only the occasional mission allowing the pained grimace to slide from our miserable faces. Most games these days can offer up some nice cut-scenes and a decent story, even when they’re implemented badly. Rogue Agent doesn’t even do that. It’s still got the likes of Dame Judi Dench speaking lines in-character, but the presentation seems flaccid and uninspired. Even run-of-the mill action titles know how to do massive explosions and burning buildings. But everything in Rogue Agent is visually unspectacular and under-stated. In fact, by Xbox standards, it looks weak. And it is weak.

SPOnG Rating D –

[i]SPOnG would rather stick excrement in our consoles than put this game back in the tray. It’s the equivalent of Westlife doing a Beatles cover song (changing the lyrics in the process) and it’s one of the most heartless, cynical cash-ins we’ve seen this year. EA has used its license to kill in order to kill its license, and we’re not happy… not at all happy.[/i]
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Comments

DoctorDee 1 Dec 2004 20:08
1/1
It's a shame that EA would do something like this... but then, if you look carefully at the cover... it makes no real claim to be a James Bond game.

It's an attempt to extend the universe of the movies into an interactive arena. And that was always going to be a tricky prospect.

Calling it Goldeneye really is a sucky cynical move though!
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