Best News Ever: Treasure Island Dizzy Free to Download

> News Comments > SPOnG Comments Index

Topic started: Thu, 16 Dec 2004 14:07
Click here to view the news article this topic refers to.
Page:«12
kid_77
Joined 29 Nov 2004
875 comments
Thu, 16 Dec 2004 14:07
Nooooo, not the Gone-adore 64 version!!!!?!! It sux, speccy rooollzz. Go Sinclaire!!
I'll Eat Your Soul
Joined 5 Jul 2004
48 comments
Thu, 16 Dec 2004 14:41
How could anyone possibly prefer a Spectrum version of a game to the Commodore 64 version?

MADNESS!
rudo3
Joined 10 Nov 2003
26 comments
Thu, 16 Dec 2004 15:06
I'll Eat Your Soul wrote:
How could anyone possibly prefer a Spectrum version of a game to the Commodore 64 version?

MADNESS!


because SPECCY was tousand times more fun than C64. :-P
Fridge
Joined 16 Jun 2003
6 comments
Thu, 16 Dec 2004 17:57
Everyone knows Speccys were for kids who weren't allowed anything with sharp edges.

Anyway, the Commodore 64 was s**t anyway. The Vic=20 was where it was at. 3.5k. Mmmmmmm.
LUPOS
Joined 30 Sep 2004
1422 comments
Thu, 16 Dec 2004 18:18
my atari800 pc wrelz all!!
Jayenkai
Joined 29 Jan 2004
37 comments
Thu, 16 Dec 2004 19:35
They could've at least had someone update the graphics, and release a windows version! It's one thing to offer a free game, it's another to have a download that not everyone's already got on their hard-drive!!
I'll Eat Your Soul
Joined 5 Jul 2004
48 comments
Fri, 17 Dec 2004 01:49
Spectrum hardware was fun, all that rubbery key goodness... but they were blatantly inferior machines. :D
config
Joined 3 Sep 1999
2088 comments
Fri, 17 Dec 2004 09:30
W00t! A Speccy vs. C64 flame war.

Here. Let me help...

rudo3 wrote:
I'll Eat Your Soul wrote:
How could anyone possibly prefer a Spectrum version of a game to the Commodore 64 version?

MADNESS!


because SPECCY was tousand times more fun than C64. :-P


Dude you're a crack smoking whore. There is no way on this earth that the Speccy (Timex, whatever you called it in your locale) was better than the C64. The colour clash and s**tty audio is evidence enough, never mind the aforementioned cruddy keyboard and need for interface card for a joystick.

Sure the Speccy was a major force in the push to get gaming (and coding!) into the home, but s**t man, it doesn't touch the power of the C64.

There. Flame on.

kid_77
Joined 29 Nov 2004
875 comments
Fri, 17 Dec 2004 10:39
Speccy sucked at colours, but it seemed miles higher res (I can't be arsed to Google for the specs). And, yes, C64 was clourful; in a brownish, light-blue kind of way.

Plus, Speccy R-Type shat on the C64's ;-)
Arse McAdams
Joined 4 Mar 2004
77 comments
Fri, 17 Dec 2004 10:44
The Speccy vs. C64 war was never about tech specs. It was just a well established fact that all the cool kids had Spectrums and C64 owners were smelly and had no friends.
kid_77
Joined 29 Nov 2004
875 comments
Fri, 17 Dec 2004 10:55
Arse McAdams wrote:
It was just a well established fact that all the cool kids had Spectrums and C64 owners were smelly and had no friends.


That intangible feeling I've had all my life, yes, I think you've hit the nail on the head. Cheers.
SPInGSPOnG
Joined 24 Jan 2004
1149 comments
Fri, 17 Dec 2004 11:00
Arse McAdams wrote:
all the cool kids had Spectrums and C64 owners were smelly and had no friends.


Based on your handle and avatar, I'm guessing you still have that C=64 ;-)

And let's recall, most Speccy were exactly that.

And most went on to own and ST. Which everyone knows stands for Sad T**t.
config
Joined 3 Sep 1999
2088 comments
Fri, 17 Dec 2004 11:18
kid_77 wrote:
Speccy sucked at colours, but it seemed miles higher res (I can't be arsed to Google for the specs).

The C64 could do hires, but it sucked in terms of colours - just like the Speccy.

It acheived it's "colourful-ness" by doubling up two horizontal pixels, giving 4 combinations in a block. This means that "hi-colour" mode was half the horizontal resolution. Then, of course, it had real sprites that didn't interfere with the background (COLOUR CLASH!)

And, yes, C64 was clourful; in a brownish, light-blue kind of way.

The C64's palette was, erm, crap at best. I remember thinking how un-Ferrari Red the car looked in Outrun.

C64 "red" was a kind of wishy-washy cerise/pink - unless you placed it next to vomit green on the upper left quadrant of the screen ;)

TBH, my old Atari 400 was more colourful, due to its 256 colour palette.

By the end of the C64's life, coders were coming up with some smart tricks. My fave was colour swapping ever frame to create colour mixes. Also, to soften those blocky colour pixels, they'd place a single-colour, hi-res sprite over the top of a colour one to give it a sharp, cartoon-like outline. V nice.

Plus, Speccy R-Type shat on the C64's ;-)

I'll take your word on that - I don't recall playing either.


config
Joined 3 Sep 1999
2088 comments
Fri, 17 Dec 2004 11:20
Arse McAdams wrote:
The Speccy vs. C64 war was never about tech specs. It was just a well established fact that all the cool kids had Spectrums and C64 owners were smelly and had no friends.


<response level="measured">


Oi basturd! (sic) I do nor ever have smelled, and my friends will attest to that.
Now f**k off!!!

</response>
config
Joined 3 Sep 1999
2088 comments
Fri, 17 Dec 2004 11:21
Fridge wrote:
Everyone knows Speccys were for kids who weren't allowed anything with sharp edges.

LOL


Anyway, the Commodore 64 was s**t anyway. The Vic=20 was where it was at. 3.5k. Mmmmmmm.

ROTFLMAO
<< Prev12

Log-in or register to permanently change your layout setting.