IGN got their grubby mitts on a Revolution Dev Kit yesterday, reporting on the basic set up, look and feel of the Revolution controller, the nunchuck attachment and the motion bar (or ‘the magic wand’ as a number of devs have nicknamed it).
Over 1,000 of these early Revolution controller development kits have already been sent out to developers to familiarize them with the workings of the device, Reggie Fils-Aime revealed recently.
The initial kits were "very preliminary, intended only to demonstrate to potential developers how the controller may function."
The kits contained a wired Revolution controller, which IGN reporter noted was “tiny...in the hands…. much smaller than the remote that ships with the premium package of Xbox 360, by comparison,” but that, “despite how small it is, it's very natural to hold. The peripheral offers extremely intuitive access to the A button, D-Pad and underbelly B-trigger.” The buttons, we are told, are “clicky, not unlike those found on a Game Boy Advance SP.”
Speaking of the nunchuck attachment they had the following observations to make: “The nunchuck unit is snugly held in the opposite hand and the Ethernet wire connecting it to the Revmote is obviously far from final. The two shoulder buttons on the development nunchuck unit are not labeled.”
And as for the ‘magic wand’ motion sensory bar, this is a small black baton device that sits on a tiny stand near or on your television. The device is “about a foot long and relatively unobtrusive, except for a wire that extends from one side and plugs into the GCN dev kit's Memory Pak slot.”
SPOnG hopes that the offending, obtrusive wire will not be so much of a problem with the finished unit. It would be a great shame if the wireless dream Nintendo is promising with Revolution is tarred by minor irritants such as this. Our fingers and toes are crossed.
Developers who have worked with the kit, according to the report, still have only a vague idea about the final Revolution’s horsepower, though they also “seem unconcerned with power and instead focused on the gameplay possibilities that the new controller may help realize.” This is very reassuring news indeed.
The controller and its attachments plug into existing GameCube development hardware. Although teasing us with these initial details, IGN, somewhat disappointingly, did not get to test out any Revolution software. See the full report and pics
right here on IGN.