PlayStation 3 Pad a Double-Bluff?

Re-design hides secret? Or is it just rubbish?

Posted by Staff
PlayStation 3 Pad a Double-Bluff?
More Internet chat lighting up the wires overnight, this time revolving around the PlayStation 3 controller and the general belief that it is ‘a bit shit.’ According to reports surfacing in the past 24 hours, Sony could well have a surprise up its sleeve, planning a redesign of the loathed interface to emerge in the coming months.

Sony was quick to explain that the PlayStation 3 pad was only a conceptual design, though of course its rivals and naysayers were quick to poke fun, with Peter Moore of Microsoft quick to go on record when talking to SPOnG recently, “One of the things we’re most proud of is that nobody gave Sony the design advantage coming out of E3. So, you know, tick box! The boomerang! Throw it away and it just comes back!”

And perhaps, through Microsoft’s gloating about Sony’s pad, a different truth exists. It is true that when Sony showed its controller for PlayStation 3, people were genuinely shocked at how bad it looked. Could it be that SCE is in fact working on an entirely new input device - showing what looks like a bastard spawn of an antipodean hunting device and something you might stick in some orifice - to fool the competition?

Rumour has it right now that Sony is just a few months away from showing the final design for its controller, with the Consumer Electronics Show in Las Vegas scheduled for 5th - 8th January 2006.

Of course, we’ll be on the ground to bring you full updates whatever happens…
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Comments

Shinji 15 Nov 2005 14:56
1/18
Kutaragi: "Oh, that beast? Just kidding! Here's our REAL controller: it's shaped like a television remote and can detect 3D movements in space, how far it is from the television and twist!"

Gaming Public: "Oh, my God! Brilliant! Can't believe no one's thought of it yet!"
ann0uk 15 Nov 2005 15:14
2/18
That would not surprise me.
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majin dboy 15 Nov 2005 15:39
3/18
imagine the hand crampage.i think i saw the PS3 controller on my weekly visit to Anne Summers.
OptimusP 15 Nov 2005 17:40
4/18
Lol, i can see it now...the new PS3-controller is .... dual remotes each armed with dual analog sticks!! ahaaa! beat that!

Seriously, Nintendo's remote is so heavily patented that any device that remotely can simulate a tenth of theirs and is applied to gaming Nintendo can sue that company for patent infringement.

I'm betting on a controller that has 3 analog sticks or one that uses dual tocuhscreens or something else very cookydoodle.
majin dboy 15 Nov 2005 17:45
5/18
or maybe they will just use the classic playstion controller,lets face it dosnt deserve a new controller
OptimusP 15 Nov 2005 18:30
6/18
Well actually their classic design can be sued for patent infringement by Immersion, that's why they changed it so they can't sue them.
tyrion 15 Nov 2005 18:35
7/18
OptimusP wrote:
Well actually their classic design can be sued for patent infringement by Immersion, that's why they changed it so they can't sue them.

Only the rumble tech is in question, and then only in the US. The actual design shape is OK.
realvictory 15 Nov 2005 19:03
8/18
OptimusP wrote:
Lol, i can see it now...the new PS3-controller is .... dual remotes each armed with dual analog sticks!! ahaaa! beat that!


Haha! This wouldn't surprise me at all!!

I'm expecting something not very different to the PS2 controller. Of course, it will be wireless. It probably will have some tilt sensors or something in it, to either attempt to compete with the Revolution, or even have s**te ports.

I don't believe it will be a totally new controller, though, or that different from the old ones. It's quite funny, though, because what I love about sony is their "vision", yet their controller never improves ("changes", for fanboys)!
Greg2k 15 Nov 2005 19:54
9/18
I guess the Dual Shock 3 will be wireless and will definitely have triggers instead of L2 and R2. The Dual Shock is a pretty well-known controller, so they probably won't change it that much. If anything, they may accomodate the handles to suit the left analog stick; it's understandable that it wasn't placed where the Dpad currently is on the original Dual Shock, but with the PS2 pushing 3D gaming, they could have changed it for the current version.
I'll Eat Your Soul 15 Nov 2005 20:37
10/18
Think about it... the DS allowed an intuitive "touch" interface. It's big brother, the Revolution, has an intuitive interface that builds on the touch principle.

Equally, the PSP has FAR TOO BLOODY MANY RACING GAMES, perhaps the PS3 is going to have FAR TOO BLOODY MANY RACING GAMES and thus the semi-steering wheel shape indicates the most common function for the thing.
Joji 15 Nov 2005 21:59
11/18
All Sony need to do is tweak the design, but to be honest perhaps we'd be happy enough if they left it be.

They'd best steer clear of a similar Rev design or they'll get panned by the gaming press, bigtime.
soanso 15 Nov 2005 22:55
12/18
If Sony are saying that now, then I think they've taken one look at the revo controller and what it is capable of (the potential, I don't know if it actually works or not but we'll see) and thought to themselves "Oh *#$“¥!!"
Quick redesing and some pr later....
fluffstardx 15 Nov 2005 23:28
13/18
Just a thought, but...

Maybe the next pad will actually DO WHAT IT SAYS IT CAN. You know, analogue buttons with working analogue sensing (what PS2 games used it? And how good was it? Exactly...), Bluetooth that doesn't get confused and send porn to your phone...
way 16 Nov 2005 08:21
14/18
Actually the new design looks like this:

_I""I_

The old curved design plus handles out each side, on the bottom. To fire you simple grab the new patented handles to activate the new patented firing process, by using them to swing the main body up banging your forehead, repeatedly ;).

No seriously, Nintendo fans, that was a joke ;).

As far as the Revolution controller goes, isn't patenting getting ridiculous! I had that idea years ago for one of my designs. Back in the mid 80's I remember an advert for a mouse replacement for the Mac, that detected where your head was aimed at on screen. You had to wear the emitter on your head. This sort of system was latter available to play PC games in the 90's. Going back many years before, has anybody heard of the light gun? Then there were the tilt joysticks (I had one in early 80's, that used mercury switches). You had gyros, and now you have Segway's motion detector on a chip. Yet, some how, I think Sony will be given problems if it uses any of these techniques in a controller, with a patent like this running around.

There is an easier way to do 3D games, I have an old design around here myself that I have just been refining, suitable for PS3 and Gameboy like machines.
config 16 Nov 2005 09:36
15/18
OptimusP wrote:
Seriously, Nintendo's remote is so heavily patented that any device that remotely can simulate a tenth of theirs and is applied to gaming Nintendo can sue that company for patent infringement.


Really? I can't see anything in the Revo controller that hasn't already been patented by other companies. I'm fairly confident that much of the Revo control uses licensed technologies; outside of exclusivity clauses between Nintendo and licensee, what's to stop Sony doing the same?
VastikRoot 16 Nov 2005 10:28
16/18
All I ask of Sony is to - CHANGE THOSE GOD AWFUL ANALOGUE STICKS! And maybe add some triggers. Then i'll be happy.
OptimusP 16 Nov 2005 11:38
17/18
Why the NRC is indeed a heap of licensensed technolige put togheter it's the combination and how it's being used applied to gaming (those last 3 words are very important) has been patented.

Patent-laws are very confusing for the average lot like you and me (reading them makes my head explodes) but what Nintendo actually patented is the possibilities (the uses) you have do with the controller applied to gaming, not the technology inside.

Sony is allowed to make a complete copy of the NRC but once it is used to control games Nintendo can sue them. Sounds strange but patents can be devised in such a fashion to achieve what i just describe, you just need a good team of corporate lawyers to put it in words (apparantly those people have invented a complete new form of english).
config 16 Nov 2005 12:28
18/18
OptimusP wrote:
Sony is allowed to make a complete copy of the NRC but once it is used to control games Nintendo can sue them. Sounds strange but patents can be devised in such a fashion to achieve what i just describe


Very odd. Are these US patents? I know there are some very perverse things one can do within US patent law.

you just need a good team of corporate lawyers to put it in words (apparantly those people have invented a complete new form of english).


I believe that this new form of English is more commonly known as "bullshit"

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