In the latest interview twist to surface from Mario creator Shigeru Miyamoto, the famed developer makes an interesting comment on how he sees gaming in the future.
“It's convenient to make games that are played on TVs,” Miyamoto told
Business Week. “But I always wanted to have a custom-sized screen that wasn't the typical four-cornered cathode-ray-tube TV. I've always thought that games would eventually break free of the confines of a TV screen to fill an entire room. But I would rather not say anything more about that.”
Which is a great shame, as we’d very much like to hear a lot more about the Nintendo console that somehow fills an entire room. Revolution 2. You heard it here first.
Miyamoto also let slip his secret drug shame, a feature of his life we always suspected. When talking about the origins of Super Mario Bros., he said, “It started with a simple idea. I thought: "I wonder what it would be like to have a character that bounces around. And the background should be a clear, blue sky." I took that idea to a programmer, and we started working on it. Mario ended up being too big, so we shrank him. Then we thought, "What if he can grow and shrink? How would he do that? It would have to be a magic mushroom! Where would a mushroom grow? In a forest." We thought of giving Mario a girlfriend, and then we started talking about Alice in Wonderland.”
Make sure you check out the entire interview, though we’ve kind of lifted the best bits. So instead, ignore the rest, and talk about this any many other interesting things - like strings and sealing wax and other fancy stuff - in the forum below.