Strong claim to Revolution controller

It works like a motorbike apparently – Read on…

Posted by Staff
A gyroscope, years ago
A gyroscope, years ago
Computer Games Magazine has claimed the scoop on what Nintendo’s Revolution controller actually is and the result is, well, not a teleportation device or a waffle iron, that’s for sure.

Apparently, it’s a couple of spinning widgets inside a traditional pad that spin so fast they cause rotational resistance. Kind of, well, kind of boring if true…

The magazine reads:

It's revolutionary in the same two senses that controller rumble is/was revolutionary: first, it's kind of actually not a huge deal, but controllers will eventually all have it because it is pretty neat; and second, it involves revolving. Simply, the Revolution controller will provide resistance to being tilted. No doubt this is done by some application of a tilt sensor such as the one in WarioWare: Twisted combined with rumble technology.

After all, rumble is just done by some off-balance widgets inside the controller spinning really fast. If they were balanced, they could provide enough rotational inertia— the same thing that makes bikes and motorcycles harder to tilt the faster they're going— to perform this trick.

The "could" is why Nintendo hasn't come out with it yet. Yeah, they say they don't want it to be copied, which is valid because I'm sure it will be, just not anytime soon. What's really happening is Nintendo is trying to make this work with wireless controllers, finding the optimal trade-off between spinning the widgets fast enough to produce a good, strong effect and keeping the controller from eating batteries too quickly. Oh, and it has to be cheap and reliable, too.

Why this isn't just another Revolution rumour: I'm hurt, I really am. You think I would do that to you? Well, even if you don't believe me this time, I'm betting you will in the future. So there.


So you can make of that what you will. Nintendo, of course, isn’t going to comment and remember, there’s not that long to wait. Satoru Iwata, president of Nintendo said, “We plan to give details on when we will launch it, what the price will be, what the controller will look like and how games can be played on it by the end of the year.”

You can read our full and totally exclusive interview with the great man right here.
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Comments

TwoADay 23 Aug 2005 13:54
1/9
I hope there's more to it than that. That is no "Revolution." I bet it would work well with some games, but with others....I don't get it.

I, for one, like lounging when I play video games. I tilt my controller toward me, sometimes I have it level, ect ect. Will this somehow interfere with how I like to hold controllers?

If so, this will likely not win over too many people, unless there's something I'm missing here (probably am)
dmgice 23 Aug 2005 13:56
2/9
The problem there is that such a device needs to be counterbalanced for each individual unit as well as calibrated each and every time the system is turn on, in the exact way that an analogue controller is. That would be difficult for R&D1 to do. I personally think that the "revolution" is just multi-use buttons.

That may sound dull and boring, but it's easy to copy -which is something Nintendo claims as a reason for not showing the controller yet- and easy to implement. I went through the new controller ideas a while back on some other forums, but I'll do it here too.

Two types of "new" inputs.

Sliding L & R buttons that snap back into position when pushed forward. Similar to the sliding power button on the PSP, but used in game play for all sorts of items. For an FPS, it would be for secondary gun functions, in Super Smash Bros, it would be for new types of moves. For example, L would be for grabbing and R would be for blocking. You could press R to block, or slide it to do a "shield burst" where you toss your shield out at your opponent and sacrifice that shield to do immense damage. Grab with L and slide to toss. This gives you nearly infinite ways to throw someone. Use your enemies as weapons. See?

A Rolling Z button with click feature. Exactly like the scroll wheel on a mouse, you can use it to cycle through weapons and options, or use it to shift gears in a racer. In a Super Smash Bros style game, some items can be altered in the way they are used by turning that button. If you pick up a Bo-bomb in the game, rolling the Z button to make the bomb larger. With the baseball bat, rolling this scrolling button to change it from a home-run hitting machine, to a ball and bat set where you can smack tons of baseballs and rocks at your opponent. Things like that. Mostly, the Rolling Z button is about changing weapons/items on the fly in games that would benefit from that.

This is a third but that has come to mind, but I see the next Game Boy using this, and not the Revolution. This third item is a metal touch sensitive directional cross pad. Kind of like the buttons on Harman Labs Creature speakers. The problem right now is figuring out how to make it put less stress and fatigue on the users hands. Think on it as you will.
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RIPRAW 23 Aug 2005 14:33
3/9
They are some great ideas Philip. I believe that Nintendo have got nothing, and are touting their revoultionary controller in the hope that people like yourself will post innovative designs in forums like these!

warbaby 23 Aug 2005 14:55
4/9
Any one heard of the Z-Board? It's kind of a funky keyboard that allows you to remove the entire face along with the buttons, and can be replaced with a different game specific set of buttons? I think theres a Half Life, Doom 3, and RTS skin among the standard. The far left side is all doom button, arrayed nicely for easy Dooming around, and the unneeded buttons are either tossed aside or left out completely. While not entirely new, the Z-Board has really fallen into the wayside, mainly because of its lack of support and cost.

But im thinking, if Ninty is doing touchscreens, why not this?


Heres a Z-Board here, like a MOA or DoD skin on it.



Praxis 23 Aug 2005 16:19
5/9
This IS revolutionary. Are you guys forgetting what a gyroscope actually does? It's tilt and motion sensitive. This woud literally allow you to, say, tilt the controller like a steering wheel to control a car, and if you scrape the wall, the controller jerks away from the wall. Gyroscopes would allow for some incredible FPS accuracy, as there are wireless mouses that you can use in the air that use gyroscopes.

This is VERY cool.
Joji 23 Aug 2005 16:39
6/9
Up to you Mr Ripraw, I'm sure Nintendo would spend all that money to then have nothing. It surprises me how much we gamers take for granted the little things that have improved our gaming tremendously thanks to Nintendo.

If they say they have something then that's what they have. Just have patience and see what it is.

As for the PS3 pad apart from it being wireless it will be just like the last DS2 pad (and hopefully better looking).
BustyKrusty 23 Aug 2005 19:37
7/9
Ninty is like a cheetah,noble and elegant animals, working hard every fu**ing day of the year yet they have their pray stolen whenever fatass lazy lions or dirty hyenas pass by.They deserve more respect and credit and hopefully more gamers will realize that some others solely care about their money.Damn you!(um, not you Joji)
BlackSpy 23 Aug 2005 21:21
8/9
Whatever it is will be instantly rubbished as falling short of Revolutionary, the console will be written off, the fans will sulk. Much like the DS. I do think they're over-hyping it though.

Then it will launch and God only knows what will happen.
brandon_r87 25 Aug 2005 21:22
9/9
BlackSpy wrote:
blah blah blah, the console will be written off, the fans will sulk. Much like the DS. blah blah, idiotic ramblings


You are a dumba**. The DS has not been written off at all. While PSP tries to get its s**t going in Europe, the DS is selling at a nice pace. Granted, the PSP is still doing well in US/Japan and even garnering lots of attention as far as European imports, the DS is still doing very well for itself. In the US (where I live), the PSP was considered the HOT GADGET for a while but then I just stopped hearing about it and it died. I like the PSP, don't get me wrong but it isn't doing as well as they said it would even though I know they're still turning a profit. The DS is holding its own and even beating the PSP by a slight margin the US and trouncing it on a global scale. I guess the PSP was supposed to be Sony's glorious entrance into the handheld market just like the console market but as much bull as Sony talks, which we can thank Kutaragi for, I'm not too impressed with their sales. The PSP, although it does have an impressive screen :o and good graphics, I'd have to say my DS is more fun than my friend's PSP and even my friend who is completely graphically centered thinks so. Sorry, the DS is alive and kicking Sony where it counts. And prepare for the holidays, because the PSP doesn't have s**t compared to the stuff the DS is lining up.
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