Iwata-san rocks GDC: New Zelda video, Revolution online, DS online free and more – Must read!

Statement of intent: Nintendo steps up

Posted by Staff
Microsoft and Sony have been quietly pretending that Nintendo doesn’t exist. In the face of escalating developer courtship by its competitors, much of which has amounted to little more than sound bites and vague promises, Nintendo president Satoru Iwata today made a bold statement of intent.

Landing a body-blow from the off, Iwata-san let rip with what is without question the most anticipated game for current consoles, the as-yet untitled new Legend of Zelda game for Nintendo GameCube, a showing exclusively revealed here last week. See the full video here. Sit back, enjoy!

Back to business. Iwata-san went on to confirm the second aspect of SPOnG’s news, namely the plucky DS twin screen games portable will be heading online. Iwata-san said the DS, “…will provide users with a link to other players across the country or around the world. It was confirmed that a fully globalised network for gaming and information-trading is already in place, with servers ready to take the DS into the realm of what, for Nintendo fans, has only been that of dreams.

What’s more, the whole service will be supplied at no cost to the user.

In annoying news for SPOnG, and blowing the lid on a piece we have been working on (believe it or not) for more than two years now, the DS will be the platform seeing Animal Crossing fulfil its true destiny and become a massively multiplayer online game. We will bring you further exclusive details on the genius that is Nintendo’s Animal Crossing online master plan in the coming weeks. Stay tuned.

Iwata-san went on to confirm that the Revolution will indeed feature built-in Wi-Fi, a key component in the connectivity dream that must now outgrow the cumbersome wires of its birth. As well as enabling it to communicate with a wireless router, the Revolution will also be able to communicate with the DS and the Game Boy Advance 2, another massive Nintendo exclusive to be found only here.

Further revelations include the fact that the Revolution will be fully backwards compatible, ending a year of speculation regarding the future of GameCube software. What’s more, this news also points towards the increasing likelihood that the Revolution will make use of the existing GameCube controller, as well as whatever magical additions Nintendo has planned.

Picking over the press release for the event is something of a goldmine for Nintendo information, given that to date nothing, even in our exclusive interview with Iwata-san last month, has been outlined.

Revolution's technological heart, a processing chip developed with IBM and code-named "Broadway," and a graphics chip set from ATI code-named "Hollywood," are being designed to deliver game experiences not possible to date.

"We're excited to be developing the graphics chip set for Revolution, which continues our longstanding relationship with Nintendo," says Dave Orton, ATI Technologies Inc.'s president and chief executive officer. "As the leading graphics provider, ATI is committed to delivering exceptional visual performance that enables consumers to interact with new and visually compelling digital worlds. ATI is proud to support Nintendo's innovative contributions to gaming."

Yes, you read it correctly. Dolphin, Gekko and Flipper replaced with Revolution, Hollywood and Broadway. Good times indeed.

Enjoy the full press release as included below to augment this, a momentous day in the history of Nintendo.


NINTENDO PRESIDENT OUTLINES BOLD VISION
TO ATTRACT NEW AUDIENCES TO VIDEO GAMES
Game Developers Conference Attendees Hear First Details about ‘Revolution,’
Upcoming Wi-Fi Service for Nintendo DS

SAN FRANCISCO, March 10, 2005 – Thousands of video game developers in a standing-room-only crowd today heard Nintendo President Satoru Iwata outline the company’s bold vision for the future. Iwata, a veteran video game designer and player himself, made several major nnouncements during his Game Developers Conference keynote speech, “The Heart of the Gamer,” including such highlights as:

Nintendo’s next game console, code-named “Revolution,” is proceeding on schedule and will include both backward compatibility and Wi-Fi features.

Nintendo soon will offer a free Wi-Fi connection service to Nintendo DS™ owners.

Iwata demonstrated several new software titles using the innovative features of the Nintendo DS, including voice recognition, touch-screen control and wireless connectivity.

Iwata unveiled new images from the highly anticipated Legend of Zelda® adventure coming this year for Nintendo GameCube™.
“This is Nintendo’s plan: make our existing game world better,” Iwata said. “For us, this is a passion. This is a mission of adventure.”

Revolution: Iwata announced that Revolution will feature built-in Wi-Fi protocols, which will allow users around the world to connect with one another wirelessly. Revolution’s technological heart, a processing chip developed with IBM and code-named “Broadway,” and a graphics chip set from ATI code-named “Hollywood,” are being designed to deliver game experiences not possible to date.

“We’re excited to be developing the graphics chip set for Revolution, which continues our longstanding relationship with Nintendo,” says Dave Orton, ATI Technologies Inc.’s president and chief executive officer. “As the leading graphics provider, ATI is committed to delivering exceptional visual performance that enables consumers to interact with new and visually compelling digital worlds. ATI is proud to support Nintendo’s innovative contributions to gaming.”

Nintendo DS: Iwata announced that the Wi-Fi protocol for Nintendo DS will provide users with a link to other players across the country or around the world. Once the service begins later this year, Nintendo DS users will be able to connect to the service wirelessly at Wi-Fi hot spots, whether they’re at home, in a hotel or at a coffee shop. As one of several Wi-Fi games, Nintendo’s in-house development team is creating a new Animal Crossing™ game for global Wi-Fi play.

On the keynote stage, Iwata also took part in a spontaneous eight-player wireless contest of Mario Kart® DS to demonstrate the local area network capabilities of Nintendo DS. He added that shipments of the DS game system have now surpassed 4 million units to North America and Japan in the 16 weeks since launch. With the system set to debut in thousands of stores across Europe within hours of his address, that number will approach 6 million units shipped by the end of March.

DS software: The speech featured a live demonstration of two Nintendo DS software titles that Iwata said represented types of entertainment that go beyond the traditionally accepted definitions of “video games.” One, Nintendogs, asks owners to nurture and interact with a variety of breeds of digital puppies. Puppy owners can issue voice commands, play games and train their puppies while developing real emotional bonds with them. Nintendogs is set to launch later this year in North America. The second title, Electroplankton, offers an otherworldly array of sights and sounds aimed to soothe or stimulate players with the innovative use of both the touch screen and voice interaction. “This is designed to produce harmony, not adrenaline,” Iwata said.

Zelda: Iwata wowed the crowd by showing previously unreleased footage of the stunning Legend of Zelda adventure for Nintendo GameCube. The game will launch later this year, and is expected to be the most sought-after game of 2005 on any console.

Nintendo will announce more information about both Revolution and the Nintendo DS Wi-Fi service at the Electronics Entertainment Expo in Los Angeles in May.

The worldwide leader and innovator in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its popular home and portable video game systems. Each year, hundreds of all-new titles for the best-selling Game Boy Advance SP, Nintendo DS™ and Nintendo GameCube™ systems extend Nintendo’s vast game library and continue the tradition of delivering a rich, diverse mix of quality video games for players of all ages. Since the release of its first home video game system in 1983, Nintendo has sold more than 1.9 billion video games and more than 336 million hardware units globally, creating enduring industry icons such as Mario and Donkey Kong and launching popular culture franchise phenomena such as Metroid, Zelda™ and Pokemon. A wholly owned subsidiary, Nintendo of America Inc., based in Redmond, Wash., serves as headquarters for Nintendo’s operations in the Western Hemisphere.
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Comments

Showing the 20 most recent comments. Read all 25.
Jayenkai 11 Mar 2005 01:45
6/25
Yeah! Go Nintendo!

And I'll be geting my DS in less than 8 hours time!..

Wooohoo!
Animal Crossing! Can't wait!
ozfunghi 11 Mar 2005 03:13
7/25
At times like these i always hear the "Rocky" theme in the back of my head.

more comments below our sponsor's message
SPInGSPOnG 11 Mar 2005 09:16
8/25
Alan is my first name wrote:
Obviously, if they have a Gamecube controller, that means they have a Gamecube.


Yeah, but one of the best things about backwards compatibility is being able to thow your "old tec" away - and keep on keeping on.
ohms 11 Mar 2005 09:47
9/25
As always, I'm excited about Nintendo's future plans (to say the least), and they look very promising indeed, but if they continue their piss poor marketing then it's all for nothing. Just looking at their DS campaign, or lack of, in the UK, I see so many missed opportunities there it drives me nuts.

In the end, that will be as important, of not more, than having great hardware, software and an online strategy.


But still... Animal Crossing Online, WOOHOOOO!!!!! YES!! OH YES!!!! ....ahem, sorry. :D
king skins 11 Mar 2005 10:33
10/25
Rod Todd wrote:
Alan is my first name wrote:
Obviously, if they have a Gamecube controller, that means they have a Gamecube.


Yeah, but one of the best things about backwards compatibility is being able to thow your "old tec" away - and keep on keeping on.


You can't throw them out! lol

I've still got my DreamCast and that only works for 30secs before it turns it's self off. Still got the Maraca's as well ;)

Nintendo, need to do two things in MHO, more third party support and new IP! Zelda and Mario games are good but I have resisted buying a gamecube so far just for those two games.

I'm hoping that the Revolution will be able to do what they are promising and will revolutionise gaming... but i'm not holding out much hope... i have a feeling they are going to end up with a niche market.

if it is that revolutionary how are they going to sell it to the mass market? those people how just buy endless iterations of FIFA and GTA. Will they be able to market it to them?
Ditto 11 Mar 2005 11:01
11/25
king skins wrote:

Nintendo, need to do two things in MHO, more third party support and new IP! Zelda and Mario games are good but I have resisted buying a gamecube so far just for those two games.


Nintendo will not survive without more third parties and more IP. However, the Gamecube is the best console for good games in my opinion. Mario, Zelda, Metroid, Resident Evil, Smash Bros, 1080 and the list goes on.

The second biggest problem is the fact that they still produce kiddie games. They need to produce adult games even if it is just outside of Japan.

Third biggest problem in Europe is that fact that Nintendo have no idea how to promote a product. This will haunt them until they get it right.

I'm hoping that the Revolution will be able to do what they are promising and will revolutionise gaming... but i'm not holding out much hope... i have a feeling they are going to end up with a niche market.


Quite possible if they don't cure the points above.

if it is that revolutionary how are they going to sell it to the mass market? those people how just buy endless iterations of FIFA and GTA. Will they be able to market it to them?


The most revolutionary technology is that that becomes mass-market. Technology will only sell if it is innovative and different to the rest of the market. However if it is too [i]different[i] it could scare people off.

The GC compatability is vital and brilliant, and I'ms ure the Revolution will stay up there with the Xbox2/PS3.
ohms 11 Mar 2005 12:15
12/25
Adam M wrote:
The most revolutionary technology is that that becomes mass-market. Technology will only sell if it is innovative and different to the rest of the market. However if it is too [i]different[i] it could scare people off.


possibly, but look at Eyetoy, something never seen before, and to be honest I thought it would never catch on, but look at the sales in the UK alone, this is something that we would have expected from the Nintendo of old. and it counters my previous point about marketing somewhat, bacause in the end it's popularity spread largely to word-of mouth.
Nintendo can do this, innovative tech that brings gaming to a wider audience, but they have to really sell it to people, which means market the f**k out of it, so at least eveyone knows there's a unique alternative there, and they've gotta make it look cool too.

Adam M wrote:
The GC compatability is vital and brilliant, and I'ms ure the Revolution will stay up there with the Xbox2/PS3.


here's hoping. GC compatibility is a welcome move, but I really think supporting NES, SNES and N64 roms out of the box, would be a killer move by Nintendo. Not a console-war winning move of course, but a great step to legitimising emulation, giving us a legal way to do it, and considering how well retro compilations sell, adding another big plus point for owning a Revolution.
tyrion 11 Mar 2005 13:18
13/25
whiffer wrote:
NOT NECESSARLY, it is possible the wireless capabilities of the Revolution will maybe act as a dark horse to get people to buy their Wavebird wireless controllers, not likely, but very possible. Which means the next system doesnt necessarly have to have a controller, it just allows a wavebird to play gamecube games.

The problem with wireless as in Wi-Fi networking (802.11a,b or g) is that it is quite a high power consumption standard. There are moves afoot to get a low-power version aut to compete with the likes of bluetooth, but nothing yet.

Nintendo would have been better off putting Bluetooth into the DS and using that for local communications and gaming. Then with BT in the Rev, that could be used for controller wireless and DS interaction.

You'd still have 802.11 in the Rev for Internet connectivity, power consumption not being a big problem when plugged into the mains.

The good thing with wireless controllers using a standard like BT or 802.11 is that you have have loads of devices connected at once.

Imagine a footy game on the Rev with a full 22 players!! Party games? You ain't seen nothing yet!

Edit Just thought, wireless controllers for the PS3 would get away from the "only two ports" thing that Sony seems to have suffered under.
Joji 11 Mar 2005 16:32
14/25
Well we waited and now we have some concrete evidence. E3 is clearly gonna be a blinder this year and these juicy news bites have me more excited than anything MS or Sony put up.

Rev and DS (and GBA2 don't forget) online is a greatly welcomed and long overdue move. Backwards compatbility is super sweet (especially if GBA2 can also run GC games too as some say) and personally I wasn't gonna sell my GC stuff anyway. People have to get used to keeping more of their stuff while buying more and this kind of compatibility

The funny thing is that with the likes of Argos and Dixons etc having bailed on stocking GC and games, they will be eating there hats now because it's clear GC is gonna be around as a budget sytem under Rev. And even if the GCs won't sell the games will. As for the developers who also bailed on GC they are gonna look pretty stupid as they crawl back for a Rev dev kit. Ah the taste of humble pie.

If Nintendo offer old SNES roms for download onto DS for a price I am so there. All looking good from Nintendo's camp but improvements could be made with their eu marketing.
Big_Erk 11 Mar 2005 17:43
15/25
tyrion wrote:
Nintendo would have been better off putting Bluetooth into the DS and using that for local communications and gaming. Then with BT in the Rev, that could be used for controller wireless and DS interaction.



The problem with Bluetooth is that it is a short range networking solution. It does not handle obstacles well. That;'s why it's mainly used in cellphones and other devices where a range of a few feet is desirable.

I've used the DS's wireless to play First Hunt and could move to well over 75 feet from my opponent before there were connectio issues.

Bluetooth may work well for controller connections to the main console but it is not suitable for networking the units together.
tyrion 11 Mar 2005 18:10
16/25
Big_Erk wrote:
I've used the DS's wireless to play First Hunt and could move to well over 75 feet from my opponent before there were connectio issues.

That's quite impressive, we haven't had a chance to conduct any range/obstical tests here in SPOnG yet. The standard BlueTooth range is often quoted as 10m, but there is a higher power class that is claimed to give 100m range. This would probably be as big a drain on a portable device as 802.11 is.

Big_Erk wrote:
Bluetooth may work well for controller connections to the main console but it is not suitable for networking the units together.

I agree with you for networking DSs together, but I think it's just as valid for Rev->DS connectivity as for Rev->controller.

My main problem is that if the DS is using 802.11 for DS->DS connectivity, it will be quite a drain on the battery. There was talk of a bespoke Nintendo networking system before the DS launched, but I can't find any details now, so it may have been a red herring. This may also just have been the networking protocols that run on top of 802.11, like TCP/IP, IPX, etc. that run atop ethernet in a wired system.
naeblis78 11 Mar 2005 21:16
17/25
Adam M wrote:
king skins wrote:

Nintendo, need to do two things in MHO, more third party support and new IP! Zelda and Mario games are good but I have resisted buying a gamecube so far just for those two games.


Nintendo will not survive without more third parties and more IP. However, the Gamecube is the best console for good games in my opinion. Mario, Zelda, Metroid, Resident Evil, Smash Bros, 1080 and the list goes on.

The second biggest problem is the fact that they still produce kiddie games. They need to produce adult games even if it is just outside of Japan.

Third biggest problem in Europe is that fact that Nintendo have no idea how to promote a product. This will haunt them until they get it right.

I'm hoping that the Revolution will be able to do what they are promising and will revolutionise gaming... but i'm not holding out much hope... i have a feeling they are going to end up with a niche market.


Quite possible if they don't cure the points above.

if it is that revolutionary how are they going to sell it to the mass market? those people how just buy endless iterations of FIFA and GTA. Will they be able to market it to them?


The most revolutionary technology is that that becomes mass-market. Technology will only sell if it is innovative and different to the rest of the market. However if it is too [i]different[i] it could scare people off.

The GC compatability is vital and brilliant, and I'ms ure the Revolution will stay up there with the Xbox2/PS3.
Pandaman 11 Mar 2005 22:07
18/25
Rod Todd wrote:
Alan is my first name wrote:
Obviously, if they have a Gamecube controller, that means they have a Gamecube.


Yeah, but one of the best things about backwards compatibility is being able to thow your "old tec" away - and keep on keeping on.


Of course. Many people don't just throw their things away when a new system comes out. But it would be a rediculous buisness move to expect a consumer to come equipped with something in order to take advantage of a $200 object.

But then again, this is Nintendo we're talking about.
kid_77 12 Mar 2005 09:29
19/25
Well that's Zelda on my shopping list then (was it likely to be any other way?)

From a purely business perspective, I still think they should've ported it to Rev and made it a launch game... but from a gaming perspective I want it ASAP!

Good to see Ninty making some noises again.
claudioalex 12 Mar 2005 13:30
20/25
I find the Free Internet Service for DS a welcome,

Microsoft next system looks more like a charging machine or a collect machine with their Upgradet X-BOX live, charging for every simple thing. It seems that Microsoft is focused in recovering all the money they lost in their X-BOX, and not in quality games. And if you want your X-BOX NEXT compatible with X-BOX games, you must buy the hard drive, now i know why people call them M$.

Lets see if SOny PSP internet service will be free too.
claudioalex 12 Mar 2005 13:32
21/25
I canot wait to see zelda in action
Zeo [banned] 12 Mar 2005 14:40
22/25
<i>In annoying news for SPOnG, and blowing the lid on a piece we have been working on (believe it or not) for more than two years now, the DS will be the platform seeing Animal Crossing fulfil its true destiny and become a massively multiplayer online game.</i>

Ahahaha. Sure. You've been working on a story for two years about how Animal Crossing will go online. That would go under the "no crap" category.

Oh, and I won't call you guys liars again just yet, because I could be wrong, but I don't think Nintendo said Revvy could interact with GBA2, in fact, the most that was said about GBA2 was that it was a rumor. Actually, I don't even think they said anything about interacting with DS either. But prove me wrong if you can. Hope you do.
claudioalex 12 Mar 2005 15:20
23/25
Answering to your question, i think Reggie sayd somthing about DS conection with Revltn, you can check it in Gamespot last issue abut a Regie interview. I think he say that it will happen.
It would be a very low propability that Nintendo wouldnt do the same with Next Game Boy
shearDS 13 Mar 2005 11:55
24/25
"I've still got my DreamCast and that only works for 30secs before it turns it's self off. Still got the Maraca's as well ;)"

you must clean the 6 pin connector inside with cotton buds and WD-40 to fix that problem, my DC reset every 30 seconds as well.
fluffstardx 14 Mar 2005 08:16
25/25
claudioalex wrote:
Answering to your question, i think Reggie sayd somthing about DS conection with Revltn, you can check it in Gamespot last issue abut a Regie interview. I think he say that it will happen.
It would be a very low propability that Nintendo wouldnt do the same with Next Game Boy


It's in the Iwata interview. He says that Wi-Fi will be used to connect the GBN and DS to Rev.
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