Call of Duty: Black Ops II Offers Apocalypse and Origins

Coming to Xbox Live first

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Call of Duty: Black Ops II Offers Apocalypse and Origins
Activision has confirmed the details of its final round of Call of Duty: Black Ops II DLC. Titled Apocalypse, The pack will be up on Xbox Live first, hitting on August 27th for 1200 MS points.

Treyarch Studio Head, Mark Lamia sums up the guts of the DLC in his super-enthusiastic announcement soundbite: “Apocalypse is Treyarch’s grand finale to Call of Duty: Black Ops II. It is the perfect culmination of our efforts and fan feedback, with two all-new multiplayer maps for players to experience for the first time and two fully reimagined fan-favourite multiplayer maps from past games – and Origins, our most epic Zombies experience to date. Apocalypse is a DLC pack that our fans will never forget.”

Origins also features a track from Avenged Sevenfold, titled Shepherd of Fire. It comes from their upcoming album, Hail to the King. Comics painter Alex Ross has also done work on Origins, with original art that features the original zombie heroes.

Activision describes Origins as set in a "dieselpunk-styled" WWI-era France, with the original heroes of the first zombies map - Tank, Nikolai, Takeo, and Rictofen - making a return. Zombies have, of course, overrun the trenches. They're also all over what's described as the ruins of a mysterious, ancient location.

At players' disposal will be Wonder Weapons that have supernatural powers, a "diesel-drone" and a Mark IV tank. As well as the undead, there will be that massive robot (1,000ft tall, apparently) that we saw in yesterday's teaser to fight.

There's that teaser again right at the bottom of the page. First, though, here's the official spiel on the four maps:

· Pod: A failed utopian community from the 70’s has left stacks of dilapidated residential pods nestled into an abandoned cliff side in Taiwan. Its residents long gone, the modernist compound now hosts frenetic combat as players must run atop the pods, as well as navigate their multi-tiered interiors for a strategic edge.

· Frost: Fresh snow meets explosive gunpowder in this snow-capped European city, where the bridge over a frozen canal separates it into two sides, requiring players to employ multi-level traversal strategies to outsmart and ultimately outshoot their enemies.

· Takeoff: Fans of “Stadium” from the original Call of Duty: Black Ops First Strike DLC will find themselves at home on “Takeoff.” Marooned in the middle of the Pacific Ocean, this remote launch site is all about close-quarters combat, combining tight corners with open spaces for intense encounters.

· Dig: An adaptation of the fan-favourite “Courtyard” from Call of Duty: World at War, where two archaeological dig sites in Afghanistan become the perfect playground for combatants eager for hectic, unceasing confrontations. Treyarch, has retained the spirit of “Courtyard” with two major chokepoints, a wide open layout and raised platforms, but has provided fans with a fresh take on the multitude of paths.



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