The new "not sexualised" Lara Croft in the forthcoming Tomb Raider re-boot will be threatened with rape by 'Island scavengers' according to executive producer Ron Rosenberg.
This means that you will want to "protect her". Yes, that's right. The re-imagining of one of video gamings strongest female characters will see her in a rape scenario where big strong gamers will want to protect her.
Why would you want to protect poor Lara? Is it because otherwise she is a taaaaaad threatening? Says Mr Rosenberg, "She's definitely the hero but you're kind of like her helper. When you see her have to face these challenges, you start to root for her in a way that you might not root for a male character."
So, what will we need to protect her from? Tigers? Falls from great heights? 21st Century ideas on video game characters? Beaten wife syndrome wherein the women's confidence is built up before the male causes a situation to occur in which the female realises how stupid and weak she is, has her confidence broken down and 'forces her husband to give her a smack?" Surely not.
Says Mr Rosenberg, "She literally goes from zero to hero... we're sort of building her up and just when she gets confident, we break her down again."
Oh, for goodness sake.
According to Kotaku, "She'll get taken prisoner by island scavengers. And then, Rosenberg says, those scavengers will try to rape her."
"She is literally turned into a cornered animal. It's a huge step in her evolution: she's forced to either fight back or die."
We await the first game of the new age with a male rape scenario with slack jaws. So, why is Crystal Dynamics doing this with the reboot? "We're not trying to be over the top, shock people for shock's sake. We're trying to tell a great origin story."
Yes, this passes for original.