Following the release of a slew of figures for its most recent financial quarter Activision/Blizzard's top knobs have been taking questions from analysts in the usual post- release love-fest. Aside from the 'going forwards' and 'creating synergies' was some news of Call of Duty: Beachead. And also an apparent difference of opinion between Activision Blizzard CEO and Activision Publishing CEO.Brian Karimzad of Goldman Sachs Group asked Bobby Kotick an - as usual English language murdering - question, part of which was:
"I don't want to steal any thunder from announcements over the next few weeks but is it out of the realm of possibility for some of the
Beachhead features to be part of this fall's release?
He then followed up, "you guys have mentioned that you're going to have a new level of connectivity with
Call of Duty this fall, the initiatives there, is it out of the realm of possibility that the
Beachhead initiatives will be part of that this fall?"
Bobby responded, "The
Beachhead initiatives will be part of that this fall. It'll be an integral part to the innovation signature nature of the
Call of Duty game that we're releasing this year...
"
The answer is yes. And I just wanted to backup on the earlier question make sure that I underscore that while we are attempting to deliver new incremental experiences that have yet heretofore been unseen by our players,
we are not attempting to monetize or take any experience away that currently comes as part of the value proposition of buying the game.
"I think, very importantly, our community of Call of Duty players is one that we celebrate and you will see a lot of new services and capabilities that will be provided free of charge to all of our customers."
There seems to be a slight misunderstanding at Activision on the monetizing question though. Activision Publishing CEO, Eric Hirshberg responds later:
"Well, we haven't yet released the details of the business model of
Beachhead. You'll certainly see that, that is a response to the patterns that you're talking about. The passion that people have for the game, the amount of time they're willing to engage with one another in a connected way.
"Our goal has been to create an experience that was amplifying enough and energizing enough and
igniting enough to that community to be able to be monetized."
Our italics.
Source:
SeekingAlpha