The PS3 has been cracked and (legal threats notwithstanding) homebrewers and pirates can live happily ever after, right? Perhaps not, as some investigation into the system shows that Sony could still theoretically detect unauthorised software and ban the consoles that run them.According to a tech-savvy user on
NeoGAF, simply booting the system will initiate an exchange with Sony's servers, in which PlayStation Network data such as store previews and ads from the 'What's New' section will be sent to the console. A PlayStation Network account is not required for this exchange to take place.
Additionally, the system's play list is submitted to Sony - and there appears to be no way of masking homebrew applications as the bootmanager required to run unauthorised content will be included on that list. It seems that attempting to block the connection to PlayStation Network with IP trickery won't do either.
"Almost all connections cannot just be port blocked, the port will continue to increment until it connects, you have to block the entire domains," reads the forum post. "Also a big point is that ALL computers on your network need to have these blocked not just the PS3's MAC because if you are running a proxy for example to get patches, the computer you proxy to will just allow the connections right out to the open unless all local IPs are blocked from these sites as well."
A report from
Digital Foundry also notes that Sony could have the power to totally brick consoles it has found to be running unauthorised software, making units worthless for either online or offline use. So if you think it's worth loading a 'Hello World' message on your games machine, be aware of any potential consequences.