The recent Building Blockbusters panel at this year's Quakecon saw Respawn Entertainment founder Vince Zampella berating games journalists. Reviewers should finish games before they produce copy was the message.When speaking with the audience at the panel Zampella had this to say on the matter:
"I've seen reviews where people have written things about the game that are untrue - like that feature doesn't exist, so they obviously didn't play through the entire game,"
Also on the panel was Bethesda's Todd Howard who added that:
"If I'm going to play
Modern Warfare multiplayer, I know that I'm in for 50 hours, so they do a lot of research, so when the research is a review where some guy didn't spend a lot of time playing your game, that's crushing.
"But if they're going to give you criticism and they've obviously played the game and thought about it, which we all get, it's actually helpful."
Finally, co-fcounder of Respawn, Jason West, had this to add on the subject:
"The way Rotten Tomatoes works for movies I think is a lot more accurate reflection of positive or negative, versus 92, versus 91.3, and they all get averaged out and it's pretty random."
All interesting comments for sure but does Mr. Zampella think that the gaming press have more than 24 hours a day to play every game they review to completion? Can a games player not get a good grasp of whether a game is enjoyable or not within 10-12 hours? Tell us how long you think a game should be allowed to convince you whether it's worth your time in the comments below.
Source:
Eurogamer