Miyamoto on New Characters and Story Importance

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Miyamoto on New Characters and Story Importance
Nintendo's Shigeru Miyamoto has been spreading his opinions on the core of game design and the need for Nintendo to come up with some new characters... soon.

First up, during the recent Nintendo 70th Annual General Meeting of Shareholders, Shiggy - thankfully for those bored with constant rehashes of old characters - stated that, "We need new game characters soon, maybe we can move forward on that next year." Three cheers for that.

Next up the designer was asked in an IGN interview by a reader what he thinks about story and emotion in games. Frankly, not a lot is the summation of the response. What Miyamoto thinks is the most important aspect of the game creation process is... "the connection between creator and player in a video game."

That leads to a vast debate on when was the last time a video game actually had a single creator.

Adding flesh to the thesis, he states that "...the player begins to understand the world that they're playing in, then they're going to begin to think about ways that they can play within that world; they use their own creativity and their own imagination to tell the story or to come up with their own parts of the story, and at the same time they come up with new ways to play in this world that has been created for them."


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