Molyneux: Wii and PlayStation Move "Very Similar"

Milo still in development

Posted by Staff
Peter Molyneux
Peter Molyneux
The ever-vocal Peter Molyneux, creative director of Microsoft Game Studios' European arm, has said that he sees little difference between PlayStation Move and the Wii's control system. He has also spoken on Milo's conspicuous absence from E3.

Speaking to 1UP, Molyneux said, "I find it hard in my mind to differentiate between the Sony Move and the Wii. They seem very similar in their scope. I know Sony and Nintendo would argue that they are different, but they kind of seem the same. They enable certain sorts of experiences, and they are analogous to Kinect."

Molyneux also noted that Microsoft's Milo software - noticeably absent from E3 - is still in active development. Addressing the Milo-shaped hole in his company's E3 showing, Molyneux said, "I think it was one of those things where we said, "Should we show it at E3? Should we show it?" I think that we made the right decision to not show it, but it very much is a project that we hold dear to our hearts, and we're as excited as we can be."

Are YOU excited about Milo? Let us know in the comments.


ghoti 25 Jun 2010 11:26
zs450 25 Jun 2010 12:23
An updated Milo demo would have been cool. They won some parental hearts with the Kinectimals- my wife loves it- but Milo would have gotten some serious response from the crown interested in the AI aspects. Compared to the games shown this year, last year was more exciting, and Project Natal was a cooler name. Last year was more about the technical aspects and vision of the device. This year was more about how you can get people involved but all of the games are casual and some of the people who were looking for something like the Burnout experience are left wanting. They said last year that you'd be able to control current games with Natal, is that getting dropped because of the tracking issues or still being worked on?
more comments below our sponsor's message
Matthew O'Donnell 25 Jun 2010 13:07
This guy as usual shows how little he understands of his audience and the current market. When he delivers on any promise he makes will be the day nintendo stops printing money.
Rutabaga 25 Jun 2010 13:52
The most likely scenario is that what he demo'ed at E3 last year was all pie in the sky nonsense that Kinect can't do. The reality appears to be Kinect has games that are no different from Wii.
irritant 25 Jun 2010 14:28
The reason all the early Natal stuff looked good is that it was all fake. Natal is different to Wii and Move in that it offers whole body tracking rather than just controller position. Whether this'll actually translate to better games remains to be seen.

I suspect that Natal and Move will ultimately prove to be as gimmicky and ultimately futile, as the Wii Remote is, as a replacement for game controllers. They'll suffer the massive disadvantage that they don't automatically come with the hardware in the first place and also that prices are horrific (assuming the expected prices are correct).

I find it quite funny that when Microsoft decided to try cash in on the Wii and it's simple controller, they idea was to make it even more simple by removing it altogether. Game on the Wii manage to mis-interpret movements all the time and f**k up the games I play on there (even the otherwise excellent Mario Galaxy games), so how any Natal games are going to cope with precise interpretation of the players actions I have no idea. A lot of people are going to be massively disappointed later this year.
Andy 25 Jun 2010 14:46
Does he mean in the same way that eyetoy and Kinect seem the same?
Rod Todd 28 Jun 2010 11:57
Andy wrote:
Does he mean in the same way that eyetoy and Kinect seem the same?

That is, pretty much, roughly exactly what I was going to say.
Spoonmaster 28 Jun 2010 12:14
You can't trust anything Molly says about Kinect or anything else for that matter.

Microsoft own his ass and he says whatever they tell him to. Support the company line, bitch!
Posting of new comments is now locked for this page.