PlayStation Slams Apple's "Hobbyist" Developers

Harsh words from Sony man

Posted by Staff
PlayStation Slams Apple's "Hobbyist" Developers
Sony Europe's head of developer relations, Zeno Colaco, has gone all USA-hardcore on Apple when it comes to how both companies deal with developers. This, of course, comes as Sony's PSP attempts to take on Apple's iPhone in the 'snackable' applications market.

Colaco starts by telling Develop, "Unlike with the App Store, we’re looking to support everyone that develops for us, instead of leaving developers out in the wilderness." Ouch.

But then Zeno slaps Apple AppStore devs as well, "I’m not suggesting that iPhone developers are unprofessional, but I think that the App Store has attracted a number of hobbyists. Clearly, the PSP is designed for gaming." Ouch.

So, how is Sony going to avoid having a bunch of rank amateurs all over its platform? Easy, "We’re not immediately interested in giving developers free access and no help", charging for development.

Source: Develop
Companies:

Comments

Joji 7 Sep 2009 13:09
1/8
Lol. That's rich, coming from Sony. Sony can't even support normal PS3 devs properly, yet bark at Apple. Cat calleth kettle black, IMO.

While I agree, Apples aps store could do with some new organisation, why are Sony worried about it? Hobbyists have wanted a legit outlet for donkeys years, yet Sega, Nintendo or Sony never wanted to let it happen, on their mighty consoles, unless you are an 'established developer'. Sound like an 'elitist boys only club' mentality at work to me.

It took Apple of all people, to level the playing field and let everyone have a try at something. I wholeheartedly applaud them for this, and bringing the games industry full circle. The days where a small team, can make a great game and some cash on it are back, and that's a healthy thing, to keep the talent pool wet, and geysers gushing with creatvity and enthusiasm.

Fine Sony, do a better job, when your Minis store is out. Actions speak louder than words. In the mean time, give support to those PS3 devs that need it.
Dreadknux 7 Sep 2009 13:13
2/8
Er, yeah. Are you sure that's a good idea Sony, given that a lot of your potential Minis output is going to come from these iPhone developers? Hobbyists or otherwise?
more comments below our sponsor's message
ghoti 7 Sep 2009 13:48
3/8
Does nobody remember the Yaroze?

Sony were encouraging home console development in the late 90s via the Yaroze.
No way 7 Sep 2009 15:15
4/8
@ghoti Yeah. Sony REALLY supported the Yaroze and home console development. By providing no tools, no support and no way to publish your productions.

Sony themselves describes it as "a hobbyist's program". Saying "It's to instill and create a community of people who love games, people who want to work with our architecture. We didn't develop the program to do anything more or less."
Joji 7 Sep 2009 15:54
5/8
@Ghoti

Sure, I remember Yaroze. I also remember Sony themselves closed the Yaroze systems down a few months ago, You'd think considering MS have XNA, that Sony would want to build upon such a system as Yaroze?

But alas no, they stupidly shut it down, without a second thought of those that use it. Shows just how much they care for gamers.

And I wonder how much it will for a PSP Mini dev kit?
way 8 Sep 2009 00:48
6/8
Hmm, Spong, you got me to quick sign in and cleared my message at the same time rather than submit it.

Eeek,

Yes, the PSP could do with dual use gaming buttons, or slide out controls/keyboards. This would be good for more conventional gaming. As far as Apple developers go. We should encourage talent professionals, indie and garage developers. I don't know what sort of development system Apple offers, but look at what Microsoft did for the PC, handheld and Xbox360 in the same development software. Apple could also encourage third party development software (if they have not already). End of story, that should get some people with good skills and games through the store.
i just can laugh... 8 Sep 2009 16:59
7/8
...when i read this. apple gives the sdk for free and the chance for everyone to develop something. the user rates the app / game at the end - i think this is fair and a possibility to realize your own projects without a big amount of cash!
if you want to develop a psp app you have to pay thousands of dollars - you have to find a job as a typical developer in a big dev studio - i think this is an old model that doesn't work anymore...
Way 11 Sep 2009 04:13
8/8
Why don't they have a premium level, where software is voted in or selected based on quality. People can easily avoid the less fun software, and developers can promote and advertise. They can then open up the system.
Posting of new comments is now locked for this page.