In a statement sure to inflame core Nintendo gamers everywhere, Nintendo guru Shigeru Miyamoto has said that Nintendo will incorporate some of the thinking behind the super-accessible Touch Generations games into the likes of
Mario and
Zelda.
Asked whether Nintendo's emphasis on user-friendly controls and playability will affect its core titles, Miyamoto said, "Frankly, some of the so-called 'franchise games' are quite difficult for non-gamers to play, so making accessible games for these players is key. With
Zelda, we have to consider how to make it accessible for new gamers to pick up and play and enjoy just as hardcore gamers have.
"For example, we've got the Touch Generations series. Now, we're not necessarily going to make our 'franchise' games in that style, but we'll take what we know and have learned -- the philosophy behind those games -- and incorporate it into franchise games. That's a philosophy that's very strong at Nintendo."
Hang on, he said "non-gamers". But... earlier on in the very same interview, Miyamoto said, "we don't want to distinguish so much between 'gamers' and 'non-gamers.'"
There's a distinct feeling of wanting to have cake and eat it. Nintendo seems, on the one hand, to want us to see everyone who plays games as the same, while shifting its focus - even on its core titles - towards the uninitiated. Let us know your opinion in the Forum.
On a less controversial note, Miyamoto also indicated that an answer to Wii storage problems may be on the way. "We're looking into a number of technologies to deal with the issue, and although we don't have anything we can say about it now, we could potentially announce something in the near future", he said.
Source: 1up