Yesterday's Microsoft Gamers Day in California saw the corporate vice president, Microsoft Game Studios, Shane Kim, speaking about all things, well, gamey. Among much on-message blahing, Shane did something shocking - he did comment on rumour and speculation!
On Motion Controllers"We don't comment on rumour or speculation..."
But then...
"But I've never heard of a motion sensing controller... I don't know what you are talking about..."
That's a comment if we ever saw one - and on rumour and speculation! On that bombshell, let's see what else he had to say about games and gaming (of the video variety that is).
Sales vs PS3"With respect to the sales, the race is very tight so you are talking about 10,000 units here and there. That's not going to reverse the install base we already have. With regards to the European numbers, I think we've got to look at the data and see what it says, because everyone likes to quote their own numbers."
They certainly do, Shane. Still, it's interesting that there are only ten thousand units in it.
Blu-ray"I think there's the potential for more multi-disc titles, we've already shipped a few of those. But I don't think this is so drastic that people will start saying that Microsoft made a mistake not using Blu-ray. I just don't believe that. What we've been able to see with the vast majority of titles on Xbox 360, is really great experiences are not really constrained with the lack of a hard drive or a larger capacity disc."
No, come on! Xbox 360 owners, tell us in the Forum if you don't have a hard disk drive.
Tails"We said from the beginning that we expect the Xbox 360 to have a long tail. Clearly we didn't do that with the original xbox, which was a strategic decision we made. Admittedly, we don't have any experience doing this, but we're pretty confident (that the) 360 will have a long tail."
'We don't have any experience'? You are Microsoft, surely you can buy experience?
Remember Alan Wake?"When you can announce a game and get people really excited about it, the last thing you want to do is show it before it's ready.
Alan Wake is pretty ambitious, in terms of what it's trying to do. It's taking a very different approach to storytelling and game-play and it's taking a lot of work to get it right."
Remember Halo Wars?" I'm excited with the progress we've made -
Halo Wars is a lot of fun to play - but it's not ready to show yet."
On other controllers"We're going to continue to look at new ways we can introduce different things - the third parties are doing this as well with the music controllers. So there are opportunities for us there too. We're an R&D company at heart."
Don't tell Steve Balmer that, he thinks you're a profit making company.
On the Wii"It's not turned out to be a great third-party eco-system."
We think that means that third-parties don't like developing for the Wii - not that the Wii is a hard place to grow fresh developers.
By the way, why doesn't Microsoft let
Robbie Bach talk about games any more?
You can read the full interview, minus our smart-arsed comments and corrections at CVG