The fact that Electronic Arts and developer DICE have apparently re-visited their plan to charge players of
Battlefield: Bad Company for additional guns as DownLoadable Content (DLC) has resulted in a cross-Interweb battle of words.
First things first though: you won't have to pay for five new weapons. Previously, unless you'd bought the Gold Edition, you were going to have to fork out cash for five-gun DLC.
Karl-Magnus Troedsson, senior producer on the game explained the move to
Gamespot as follows:
"I should pretty much start at the end, we listen a lot to what people say out there. I think that's important to show, because we don't have time to comment on everything, because there's so much noise out there, but DICE is built upon the multiplayer community, and we do listen to what people say out there.
"When we saw this big uprise about people that really felt it was dissatisfying that some people bought the Gold Edition, those five weapons you couldn't get or that you had to buy if you had the ordinary version of the game, that we just decided that all weapons will be free in the game, and that's how it is now."
What Karl-Magnus is referring to when he says "uprise about people" apparently stems from a 'Boycott
Bad Company' campaign started off by games website
Sarcastic Gamer.
Not all other members of the video game media (and/or blogging community) are full of love for the site's campaign however.
Kotaku, for example, believes that, "Online petitions aren't worth the bandwidth they're slung along." This is because, EA will replace the cash lost by not charging for DLC, "with the advertising dollars they rake in via the 'marketing programs' anyone wanting the game's better guns will need to sit through.
"Or with other DLC offered later down the line (premium grenades, perhaps?), when this has all died down. They're not giving the money away, then, just shuffling it around a bit so you won't notice it so much. This isn't the end of stuff like this. The next EA game will have silly DLC, and the next one, and the next one."
So, charging for DLC? Is it simply a case of big companies putting out unfinished games and then bleeding cash from small, helpless gamers. Can small helpless gamers really gang up to change minds and fiscal planning? Or is DLC just the tried and tested theory of selling razors cheaply and then making money from razorblades? Your opinions to the Forum please.