Microsoft Eases Xbox Game Creation Challenge

Latest version of Xna is ready.

Posted by Staff
SEUCK: what goes around occasionally slipped off the screen.
SEUCK: what goes around occasionally slipped off the screen.
Microsoft has updated its 'make your own Xbox game' Xna Game Studio giving it several new tweaks and enabling it to be called, 2.0.

Here's what we're told about the additions:

" * XNA Game Studio 2.0 works in all versions of Visual Studio 2005. This includes Standard and Professional, as well as many other specific editions.
* The new and improved interface makes it easier for you to manage your Xbox 360 console.
* You’ll find that managing and building content is easier and more consistent in XNA Game Studio.
* Microsoft have included project templates for content importers and processors.
* You can configure how content is processed with the new ability to set parameters on Content Processors."

This apparently means that you can now:
"* Create rich multiplayer games over Xbox LIVE using the new networking APIs.
* Create Audio more effectively with the new XACT editor!
* Host XNA Framework games easily inside a Windows Form.
* Use the virtualized GraphicsDevice: no more special code to handle device reset and recreate!
* Take advantage of render targets that are more flexible, consistent, and easier to use. Xbox 360 and Windows now support multiple render targets (MRTs) as well.
* Easily nest one component inside another thanks to improvements in GameComponent.
* Enjoy many more enhancements and tweaks!"

According to Michael Klucher (Program Manager - XNA Community Game Platform) posting on his MSDN blog, "Most of our development on this version has been in response to your feedback. What you see here only scratches the surface of everything new in XNA Game Studio 2.0. As we near the release of XNA Game Studio coming late 2007, we'll have more information."

So, while it's been announced, it's still not quite ready. However, at least Microsoft is in the running for homebrew (consumer created) content announcements along with Nintendo's announced Wii Software content creation 'service' (reported on 27 June) and the PlayStation 3/Home's possible, potential next step of Net Yaroze (reported 23 April).

It looks very much to SPOnG as if user created gaming and content is going to be one of the trends to follow closely in the coming months. Now what we need is an update to Sensible Software's Shoot'Em-Up Construction Kit (SEUCK) (See the SEUCK Vault for more)!


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