Following Sony's announcement of the
PS3's US price cut Jack Tretton, president and CEO of Sony Computer Entertainment America (SCEA), has said that the company could have fobbed us off with PS2.5 instead of diving in with the PS3.
"The decision we could have made a couple years ago was to make a PlayStation 2.5, put it out at an attractive retail price point, move the bar marginally from a technology standpoint and buy ourselves a couple years of additional prosperity. What we felt that we had the luxury to do was to really build a machine (that) we firmly believe is future proof."
In spite of not making PS2.5, Sony has not forgotten about its older console. The company has just taken the time to shave 400g off the weight of the PS2.
The PS3 strategy Sony has ended up pursuing has not, however, come without its downsides. According to Tretton, "The price you pay for that is (that) it is difficult to manufacture and certainly had a lot to do with our delay in getting to market, and certainly had a lot to do with the costs associated with building it and our production capacity. But we have gotten that behind us now."
Sony's been keen to tell us how its PS3 woes are over of late. Last month Sony Corporation's CEO
told assembled shareholders that "all" the PS3's production issues have been solved.
Tretton also had a few comments to share on the games market as a whole, saying, "It's probably more fragmented than it has ever been. But I think it's good for consumers, because they have more choices than they have ever had."
It's not all sweetness and light, however. "It makes it very challenging for the development community", he said, "That puts a lot of pressure on companies to work at their own internal development. That's where we have invested heavily."
It's just as well Sony's invested heavily in its own development, since it's
not prepared to "offer bribes" to third-party publishers for exclusives, and (as a result?) only really has
Metal Gear Solid 4 to shout about.
Source: USA Today