Japanese gamers hoping to snap up a PlayStation 3 were dealt a blow overnight, as the Japanese press revealed that Sony has slashed its allocation of launch hardware by a fifth.
A meagre 100,000 units had initially been promised by SCE (Sony Computer Entertainment) – compare this to the estimated 900,000 units for the Japanese launch of the PlayStation 2. Now, a mere 80,000 PS3s are to be thrown into the retail pit.
Due for launch on November 11, the news of the reduction as revealed by
Nikkei Keizai Shimbun, will no doubt infuriate early adopters. Keen to install the latest Sony gaming hardware into their living-boxes they might even have overlooked the fact that launch day software will also be sadly lacking.
Huge DemandSpeaking to SPOnG today, Kyoto-based Dylan Cuthbert, the head of Star Fox Command-developer, Q Games, said, "The way I see it, a few thousand units really doesn't make a difference in the long run. This is especially the case in Japan, where the competition is non-existent in the case of Microsoft's Xbox 360, or yet to be proven in the case of the Wii."
These sentiments were echoed by Jonti Davies, a freelance reporter working in the games industry in Kyoto and Tokyo. "This doesn't make any difference, really. Japan doesn't merely like Sony's products, it’s proud of Sony. There's little to no negative press here; certainly nothing to compare with the scepticism of many Western critics and gamers. The most important question is, how quickly can Sony increase its production capacity to cater for Japan's inevitably huge demand?"
Complacency KillsMie Kumagai, manager of Sega AM 3 and producer of Virtua Tennis 3, was not quite so culturally complacent when speaking to SPOnG today, "Of course this sort thing happens every time a new console launches. But in the PS3's case it's vital that a steady supply of units becomes available very quickly. I think that, in view of the reduced allocation, users are going to be really worried about whether or not they can even buy a PS3."
The latest slippage has been put down to further (as yet unspecified) production routine problems at point of manufacture and assembly. However, conspiracy theorists are already hinting that in order to meet the US launch target of 500,000 units, the Japanese have had to suffer.
Problems with shifting hardware will also put more pressure on Sony's management to fill the massive cash hole generated by the PlayStation 3 research, development and marketing to date.
As well as being unable to compete in Europe during this Christmas, (
something SPOnG readers were made aware of in February) the group
announced severe profit fall-out last week.