Q&A | Kane & Lynch 2: Multiplayer Director, Kim Krogh | 15|Jul|10 |
Q&A | Rhianna Pratchett, Overlord II Screen Writer | 15|May|09 |
Q&A | Bethesda's Pete Hines | 1|May|09 |
Q&A | Scott Brown, President of NetDevil | 20|Mar|09 |
Q&A | Teenage Zombies, Developer Darren McGrath | 13|Dec|07 |
Q&A | UK Developer Mick Stockton | 4|Dec|07 |
Q&A | GameStarz: N-Dubz | 2|Nov|07 |
Q&A | Crysis: Spinning The Story Further | 4|Sep|07 |
Q&A | Halo 3 Hands On And Q&A | 16|Aug|07 |
Q&A | Halo 2: Colin Riley Technical Artist | 13|Jul|07 |
1. | GameStarz: N-Dubz You'd better not waste their time! |
2. | Bethesda's Pete Hines The Fallout of Broken Steel |
3. | Trion Cube Designer: Kouji Asuna Tetris for the 21st century |
4. | Halo 3 Hands On And Q&A Phil Spencer asks: Who doesn't want to Master Chief? |
5. | Dragon Age II’s Product Manager, Randall Bishop Sex, PC wars and character classes |
6. | SEGA Driving Studio Director: Guy Wilday We felt we needed to add something to the series... |
7. | Sonic Generations Quick-fire chat with Takashi Iizuka |
8. | Space Giraffe Creator: Jeff Minter - Part 1 It is sort of the Anti-Tempest |
9. | Halo 2: Colin Riley Technical Artist To PC or not to PC... |
10. | Dark Souls: Prepare to Die Edition FROM Software on changes and the series' future. |