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Brian Coller, a level designer at Codemasters only recently began his career in the industry, but has already worked on some of the most accomplished titles ever released, including both Colin McRae titles. His current project remains confidential. Colin McRae 3, anyone ?
Brian Coller's first video game work that SPOnG is aware of is the 1998 title, "Colin McRae Rally" (PlayStation) as Level/Map Design. Of the titles listing Brian within the credits , "Colin McRae Rally" (PlayStation), "Colin McRae Rally 2.0" (PC) and "Colin McRae Rally 2.0" (PlayStation) have been best selling titles.
Brian's most recent involvement was as Level/Map Design on the 2000 release "Colin McRae Rally 2.0" (PlayStation).
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Codemasters | Level/Map Design |