Resident Evil Archives - Wii

Also known as: BioHazard Archives

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Viewed: 2.5D Third-person, floating camera Genre:
Adventure: Survival Horror
Media: DVD Arcade origin:No
Developer: Capcom Soft. Co.: Capcom
Publishers: Capcom (GB/GB)
Released: 26 Jun 2009 (GB)
Unknown (GB)
Ratings: PEGI 16+, BBFC 15

Summary

There’s an ongoing debate in video games as to which game created the genre we have all come know and love as survival horror. Some people trace its history back to the text-based adventures of the seventies and eighties, but most consider the original Alone in the Dark the game that started it all. This may be true, but Capcom’s 1996 munchfest Resident Evil is responsible for making the survival horror game one of the most mainstream and popular genres of the 21st century.

Conceived by Shinji Mikami, Resident Evil continued to thrive for another five years under the watchful eye of its creator as three sequels and several gun-based spin-offs were produced. But with the series now spanning well over ten titles, Capcom decided it should return to the scene of the crime, bringing the GameCube version of the original to the Wii.

So you’re ready to play? Disconnect the phone line, close the curtains, turn off the lights and, if possible, rig your Wii to any loud speaker system for maximum effect. Place the first of two discs into the console, close the lid and switch on. Choose New Game, be chilled as an eerie voice shouts ‘Resident Evil’, choose to play as either Chris or Jill and be awe-struck at the following cinematic introduction. After being chased by several flesh-eating zombie dogs, you’re only retreat is into a seemingly abandoned mansion. Your survival horror begins here...

And do you know what? It still looks good and creepy as all hell.

But without great gameplay, all games are nothing more than a graphical and technical showpiece for developers. Fortunately, Resident Evil is more than adequate in the play department. The adventure is split into two distinctive playing methods - combat and puzzle. Between rooms, players will frequently and unpredictably encounter zombies, super zombies that run for the player, rabid dogs, and six-feet mutant frogs. This provides the excitement and genuine fright you’ll expect from a game of this stripe. Puzzles can be found scattered throughout the mansion and its surroundings, and many of them must be completed to progress. Puzzles are sometimes simple, such as piecing together small jigsaws, but many are cryptic and require significant intelligence. The rewards are often worthwhile, though.

The first version of Resident Evil may well be widely recognised as the hardest in the series, not because of the frequent zombie encounters, taxing puzzles and sometimes awkward controls, but because of the scarce supplies, particularly weapons and ammunition. Bullets are scarce in the mansion, and those that have been left lying around are often hidden under bookcases or are easily missed. Players must be thorough in exploration if they are to stand a fighting chance. Health supplies are also limited, and inevitably you’ll be attacked at some point by a hidden zombie lurking quietly around a corner. Fortunately, there’s an emergency defence system in place that allows you to fend off the walking dead without being bitten. Using small knives and a battery powered tazer, you can disable the creature. This buys the player valuable seconds to draw a weapon and finish the zombie off.

Resident Evil is more than a game, it’s a nightmare.

Artwork

Resident Evil Archives - Wii Artwork

Resident Evil Archives - Wii Artwork

Resident Evil Archives - Wii Artwork