Seven Kingdoms Conquest - PC

Got packs, screens, info?
Seven Kingdoms Conquest (PC)
Viewed: 3D Third-person, floating camera Genre:
Strategy
Media: CD Arcade origin:No
Developer: Infinite Interactive Soft. Co.: Infinite Interactive
Publishers: CDV (DE)
JoWooD (GB)
Released: 14 Mar 2008 (GB)
24 Nov 2006 (DE)
Ratings: PEGI 12+, ESRB Teen 13+ (T)

Summary

Seven Kingdoms: Conquest enables strategy fans to choose to play as one of seven human civilisations or seven different types of demon in epic battles spanning 6,000 years on Earth. The adventure begins in 3000 B.C. in ancient Egypt and climaxes in a final battle on a futuristic Earth, as the two races clash every 1,000 years. Each side has its own story which reveals itself over the passage of time.

Of course, a lot can happen over the course of 1,000 years. This is reflected in Seven Kingdoms: Conquest in the shape of advances in technology throughout the ages and gives you a large number of units to work with. From early Bronze Age spearmen and the God Ra, to Middle Age Knights; from Modern Age soldiers, tanks and helicopters; to Future Age Gunships, Marines and Mechs, the choice for the Humans alone is wide. The demons also have a great number of terrifying and destructive armies such as Succubus, Guardians, Eidolon, Soulcatchers, Shamblers, Ice Demons, Naga, Infernal Denizens and many more. In total, there are over 50 unique units.

With a full skirmish mode enabling players to set up battles between combinations of humans and demons, automated resource gathering and multiplayer support for up to eight players, it's time to summon the wallet and splash out on 6,000 years of trouble.

Artwork

Seven Kingdoms Conquest - PC Artwork