Conflict: Desert Storm II - GameCube

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Conflict: Desert Storm II (GameCube)
Also for: PC, PS2, Xbox
Viewed: 3D Third-person, floating camera Genre:
Combat Game: Infantry
Arcade origin:No
Developer: Pivotal Soft. Co.: SCi
Publishers: SCi (GB)
Released: 6 Feb 2004 (GB)
Ratings: PEGI 16+
Accessories: Memory Card

Summary

Launched in 2002, SCi’s original Desert Storm game had considerable impact thanks to its graphic realism and gritty content. In 2003 a sequel followed for PS2, Xbox and PC, but the GameCube version was nowhere to be seen. It may have taken a little while longer, but Desert Storm II is finally available for Nintendo loyalist the world over.

Again set in the hostile environment of the Gulf War, Desert Storm II takes players a further 300 kilometers behind enemy lines in a squad-based game in which players are charged with tackling some of the most critical missions of the conflict. Your objective is to eliminate chemical warfare and rid Kuwait of the elite Republican Guard.

Undoubtedly more challenging than the original, your campaign is pivotal to the events of the war. Your journey takes you through deadly Kuwait in which you must strategically command a squad of fellow troops through ten extensive missions before reaching the game’s climax.

As a game, Desert Storm II is smart and sophisticated, boasting convincing AI that affords human-like behaviour from both your allies and foes. Much of your adventure is spent sneaking around, and it’s here that you’ll be able to appreciate just how clever this game is.

On the other hand, full-on shootouts are less tasking, but by no means easy. Armed to the teeth, you and your squad must do your best to avoid being shot by the myriad troops of the Republican Guard. Gameplay is well balanced between these two different playing styles, and keeps the player motivated to continue throughout the adventure.

Another hit for SCi, Desert Storm II places itself alongside Rainbow Six and SWAT in the strategy-shooter hall of fame.