One of the pioneers of the Massively Multiplayer Online Role-playing Game (MMORPG) the Everquest universe has continued to grow since its launch in March 1999, both in its userbase and also the virtual world itself. The Ruins of Kunark introduced a playable race of lizard men called the Iksar; the frozen continent of Velious brought with it ancient enemies and new adventures in The Scars of Velious; and a race of noble cat people, the Vah Shir, was introduced in The Shadows of Luclin. The latest instalment, Planes of Power, expands the universe even further, bringing players face-to-face with the most powerful deities in all of Norrath.
The storyline takes players on an epic adventure through the Planes of Power, home of the Gods of Norrath. For the Everquest veterans amongst you, 18 newly discovered planes play host to an array of new challenges. Players new to the series will be pleased to learn of the Plane of Knowledge, which hosts scores of new quests and opens portals to Norrath, making travel easier than ever. Also, as Planes of Power ships with a copy of the original Everquest, it should be extremely easy to get accustomed to the new world.
As with all titles from the Everquest world, Planes of Power is not for the faint-hearted or weak-willed. Everquest itself is a fully living, online community that requires you to establish yourself within social circles, interact with other players, and fight for your survival. If you're ready to embark on a new virtual life, make sure you have plenty of time to devote to it.