Rainbow Six: Lone Wolf - PlayStation

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Viewed: 3D First-person Genre:
Combat Game: Infantry
Strategy: Combat
Arcade origin:No
Publishers: Ubisoft (GB)
Released: 5 Jul 2002 (GB)
Ratings: 15+
Accessories: Memory Card
Features: Vibration Compatible

Summary

Another year, another Tom Clancy game. What would the world be like without them, eh? Yep, the first-person shooter for PlayStation is back for another episode of epic proportions.

A convicted terrorist has contacted an intelligence informing them that he has information on American weapons being smuggled into Russia, requesting a meeting in Norway with a lone operative. To avoid arousing suspicion, John Clarke chooses Ding Chavez, as his profile fits the case perfectly. Chavez has displayed his talents as Rainbow's best field operative many times, but this mission will test him to the limit.

Unlike Doom and its many clones, Lone Wolf, like the rest of the Tom Clancy series of games, encourages the player to learn and master the art of stealth.

Lone Wolf features a great number of solo operative missions that incorporate engrossing planning and tactical elements. There’s also some innovative level design and improved AI, making Lone Wolf much more compelling than its counterparts. Then there’s the usual collection of weapons to experiment with, together with eight completely new weapons.

The control system has also been refined to suit newcomers to the series. Learning to control your character isn’t so much a learning process anymore, just plain common sense.

So, more of the same? Well kind of, but there’s enough new stuff in there to warrant another purchase, we think.