Absolute X - Game Boy Color

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Viewed: 2D Top-down, Vertical scrolling Genre:
Classic Arcade: Thrust and Shoot
Arcade origin:No
Developer: Graphic State
Publishers: Midas (GB)
Released: 29 Jun 2001 (GB)
Ratings: 3+

Screens

Absolute X - Game Boy Color Screen

Absolute X - Game Boy Color Screen

Absolute X - Game Boy Color Screen

Absolute X - Game Boy Color Screen

Summary

Of all the games that were produced in the eighties (a period now labelled as retro), the top-down perspective shoot-em-ups were among the most popular. From Galaga to 1942, their popularity was astounding. Even today, these games are being created and re-released. Absolute X, produced by Graphic State, is one such title developed for the old-style platform, GameBoy Color.

Graphic State has really pushed the capabilities of the Game Boy Color with Absolute X. And considering the age of the platform the game looks stunning. Absolute X offers a variety of environments that are themed in accordance with the game’s typically weak story. Levels take place across bustling urban cities, rocky mountains, and even space. The backdrops are naturally pre-rendered, with all the action positioning itself above the scrolling environment.

The gameplay itself is pretty well structured; northbound space antics and end-of-level bosses. The most welcomed classic element of Absolute X is the weapons power ups. You will often find yourself striving for power ups in an attempt to make upcoming bosses easier to defeat.

Absolute X offers a classic retro experience and nothing more. It’s just pure gameplay, and that’s great!