Since the release of the Resident Evil series back in 1996, the third-person action adventure genre went through the roof. From that day on many software houses attempted to recreate the atmospheric gameplay that Capcom provided in their very own schlock horror. Then along cam Martian Gothic Unification. Will this game give Resident Evil a run for its money?
As mentioned above, the Resident Evil style nature of the game meant that Martian gothic would have to replicate this style to achieve the same environments, so along came pre-rendered back drops. Graphics of this style usually work well with horror titles as they prevent you from looking around corners, provoking some scary knee-jerking reactions.
After mankind discovered that there was in fact life on the planet of Mars, it was inevitable that a man made mission to Mars was to be put into action. Several months later, mission control receive a final distress call from the crew, If you send a manned craft, tell them to stay alone. Stay alive. Oooooh! This is where your game starts. On arrival to the distressed spacecraft, the crew of three have been separated, as per the former crews request. Now, because of this you are forced to take on the roles of three different characters simultaneously, and in different locations.
Martian Gothic Unification is probably best described as Resident Evil in space. With three characters to take charge of, and a compelling story line, this scary title is set to make you stain your trousers. Dont forget the washing powder.