Vampire Hunter D - PlayStation

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Vampire Hunter D (PlayStation)
Viewed: Not known Genre:
Adventure
Arcade origin:No
Developer: JVC Soft. Co.: VIE
Publishers: VIE (GB)
Released: 25 Feb 2000 (GB)
Ratings: 11+
Accessories: Memory Card
Features: Vibration Compatible

Summary

Do you have a good relationship with your left hand? Does it sometimes talk to you? If so, you could be one of many things, but most probably, you’re a vampire. After a dramatically impressive opening section, you’ll find yourself cast as D, the titular hero of this title. He’s a dunpeal, half-human, half-vampire with a (wait for it) talking left hand, a friendly and informative little fellow who will offer words of wisdom as you search the castle for the kidnapped girl. The crux of the game is to rescue this girl, where others have failed miserably, as shown in the opening sequences.

The castle, and therefore the levels, are enormous. There are seemingly endless amounts of beautifully designed corridors and rooms, complete with all manner of ungodly creatures who want to do you serious harm. Luckily for you, there are bounteous amounts of weapon and medical pick-ups along the way, so you should be prepared for anything. Indeed, there are dozens of puzzles to solve too. Once you’re familiar with the controls, swift movements, attack and defence, will come with the greatest of ease. To be absolutely truthful, the control system doesn’t differ too much from that of Resident Evil, and weapons and medical items are used in pretty much the same way. So if you’re familiar with the RE titles, you’ll have little trouble getting to grips with Vampire Hunter D. The sheer scale and ambition of this title is recommendation enough, and it’s a big bonus to be able to say that the gameplay is, by turns, fun and intriguing.