Duke Nukem Time to Kill - PlayStation

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Viewed: 3D Third-person, over the shoulder Genre:
Shoot 'Em Up
Arcade origin:No
Developer: n-Space Soft. Co.: 3D Realms
Publishers: GT Interactive (GB/US/JP)
Released: Sept 1998 (GB)
Unknown (US/JP)
Ratings: BBFC 18

Summary

The standard for the first-person shooter genre was clearly set by the landmark title Doom in 1993 by id Software. Many, many clones were produced on PC, and then eventually made their way onto the first 3D consoles available, PlayStation and Saturn. The task of creating something similar to Doom, but with its own sense of originality was a challenging one. Then the Duke Nukem series appeared, complete with a blitz of media attention. These games are violent, funny, and rude, but ultimately an enjoyable playing experience for adult gamers who were sick of the sight of Mario or Crash Bandicoot. Time to Kill on PlayStation is one of these experiences, although now he has evolved into the third-person.

Unsurprisingly, Duke Nukem is a hard man, loved by all the girls. On a regular visit to a strip joint, Roman Centurion Pig-Cops start showing up everywhere! Oh my God! Being the big man that you are, it’s up to you to save your booty-licious babes. As outlandish as the plot of the game is, your objectives and goals are still the same. Shoot bad guys, solve puzzles, unlock doors. The Tomb Raider-type third-person point of view does alter your perspective of the game a little. You are encouraged to use your perspective throughout the game. Platforms and jumps must be confronted.

In a nutshell, Duke Nukem: Time to Kill, would probably sit right between Tomb Raider and Doom on the genre shelf. Be warned though, this game comes with a BBFC 18 rating, and not without good reason. Play, if you dare.