Reviews// Monster Hunter 3: Ultimate

Posted 15 Mar 2013 17:10 by
It may be apparent from the title that there have been a number of Monster Hunter games before this one. If you’re at all familiar with Capcom’s history and practices, you may also catch on to the fact that there have been a few other versions of this particular Monster Hunter too, though Monster Hunter 3 Ultimate does mark the series’ debut on the 3DS.

I, of course, haven’t played any of them, despite my general enthusiasm for games which let me hunt monsters. Seems like something of a faux pas on my part. But is this the day I am finally won over by a series I have so far managed to evade?

The art style is a bit funky for my taste, but the graphics are undeniably impressive despite that. Once you adapt to being dropped into a world where everyone dresses just a bit weirdly then you’re sure to appreciate the wide open planes, verdant forests, sandy beaches and all that jazz. Sort of like our world, thinking about it. But with loads more dinosaurs. And they all look great.

There’s a lot of variety and every kind is smoothly animated. It’s not just about dinosaurs either, there are plenty of big bugs and little cat bandits and fish monsters before you even get into the more mythically-themed giant dragon things. The 3DS’ 3D feature doesn’t add much here. It’s pretty and ups the impressiveness of the cutscenes a few notches, but you probably won’t want to use it for extensive play. And Monster Hunter does tend to lend itself to extensive play.

The game’s most glaring, immediate problem is probably the loading times. It’s not that they’re especially long; the problem lies more in each hunting zone being divided up into many small areas. Your adventures will be frequently broken up by loading screens literally every few minutes as you pass through. It kind of kills the pace a bit.

And it’s not like the pacing needs slowing down any more. The start of Monster Hunter 3 Ultimate is excruciatingly dull. Dropped into a quaint little fishing village, there’s no hint of a plot or anything before you’re sent out to get some meat from killing your first monster. And then you’re sent out to bring back some ore from mining your first rock. Then you finally get your first proper Hunting Guild-sanctioned quest that some NPCs have been hyping up a bit (if you’ve bothered to talk to them). And they want you to go out and get some bloody mushrooms.

If, as a brand new player, I am already impatient to really get into the thick of things I imagine a seasoned Monster Hunter would find the early stages of the game a nightmare to sit through. Admittedly, the game doesn’t take too long to start unlocking new features and letting you cut loose, but those first few hours of the game are so boring I’d forgive anyone for giving this a quick go and then shelving it. Fortunately things do start to pick up pretty fast after you’ve finally finished running around doing stupid chores.

My early woes weren’t helped as I struggled to get to grips with the inventory system. Even a few minutes running through the wilderness, hacking apart the local flora and fauna, would leave me with pockets full of bits of animal skin and meat and no room to pick up anything else without returning to town.

Worse still, the game doesn’t make it at all obvious which bits of stuff are useless. Some can be sold without consequence while some will come in handy later on in the crafting system that lets you create and upgrade new weapons and armour. But you're not told which is which. Eventually I gave up and just started dumping everything into the storage box back at my house.

Quests are where you’ll be spending most of your time, and while there are a lot of them they all fall into a small number of categories. The most common of these challenges you to head out and either dispatch a certain number of enemies or bring back a certain number of items (which themselves are often found by dispatching a certain type of enemy). Quests don’t like to stray too far from that formula, but when they do it’s quite refreshing. Some quests merely challenge you to survive in the wilderness for a set length of time, but it’s up to you what you get up to. I spent one such quest playing with the fishing mini-game, only briefly stopping to explore the surrounding area and beat up some dinos.

Outside of quests your main goal is to amass resources for the village, resources which can be spent upgrading the local farm and fishing fleet so that they in turn can amass more resources for you. Things can get quite hectic between quests if you’re making proper use of your facilities, with the fleet providing a steady supply of assorted fish and the farm growing crops of whatever you provide them with. Between these sources of extra income and your own hunting outings you’ll be visiting your house on a regular basis to empty your backpack.

O
ne minor gripe of mine is that you have to visit your house in order to save by using the bed. Yes, you can abandon quests and warp back to town at any time, but not being able to just save whenever you like isn’t exactly conducive to the play-on-the-go factor usually afforded by handheld platforms.

To say you have to do so much of it, combat isn’t quite as perfect as you’d hope. There’s no lock-on feature so you have to manually aim your attacks at enemies. This might sound like nit-picking, but it can combine with a few other small problems to become a big problem. Firstly, the camera isn’t terribly effective and you’ll have to keep hitting the shoulder button to realign it behind you. This wouldn’t be too bad but it’s made worse by the fact that you’re frequently fighting faster and smaller foes or more than one enemy at a time and you’ll be adjusting the camera almost constantly while you fight.
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Comments

Adam 15 Mar 2013 20:37
1/17
monster hunter is a game where you spend 100s maybe 1000s of hours playing. the first few hours of each game are only a miniscule part of the game and shouldnt always be used against it. also there is a target camera where u tap the ivon of the monster on the touch screen and the L button is reassigned to turn the camera to the monster isntead of your back. as for the weapons being too slow that is by design. its supposed to actually feel like your swinging a 6 foot long sword made out of iron. would you expect the big characters with giant weapons in most fighting games to be fast as well? im not sure what you mean by the inventory being cumbersome as a monster hunter veteran i havnt had many problems with there not being enough room. not so much as id label it a major problem with the game at least.
jbnagis 15 Mar 2013 21:47
2/17
Sounds like the majority of the gripes come from not being good at the game. ive killed every big monster with the ranged weapons. and the slow weapons. One of the big things about monster hunter is learning the monsters tells, and moves. and knowing when you can unleash maximum punishment. just going in there swinging willy nilly willl get you killed quickly.i bet once the reviewer actually gets GOOD at the game. every single inventory gripe and combat gripe will go away. i think people who love and under a game like dark souls will know exactly what this game is about.
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Anonymous Guy 15 Mar 2013 22:09
3/17
Like Adam said, this series will take awhile to fully understand. By personal experience:

about 30 hours to understand the differences between the weapon types,
about 15 hours to figure out the basics,
by the 20 hour mark I started to realize you could cancel the recovery animations with evasive moves.

Again, it just takes time.
Luke_Matos 15 Mar 2013 22:18
4/17
Oh...you want a lock-On feature ahn?MonHun it's a Hardcore Franchise,and it needs pratice to play,you'll spend at least 3~10 hours to learn the mechanics,but after you learn.....:D.





MH fan 15 Mar 2013 23:45
5/17
i have devoted over 400 hours into the franchise so i understand the prerequisites of getting into this game. I do agree that at the beginning things are pretty slow. but in comparison to the entire amount of quests and content, it is understandable. this game takes investment, so this may be hard to do for some gamers. you have to learn every monster, every weapon, every area, and so on. MH is not a game to where you can hold right on the direction pad and button mash to beat the game. so once you put in the time, the game becomes a real jewel.
monsterhunterrulez 16 Mar 2013 08:03
6/17
So fun reading MH reviews from people that are used to the simplistic straightforward actionbased buttonmashing gameplay in western games. It's like putting a person that never played anything more complicated than Pac-man to review Skyrim.
Another_Thousand_Hours 16 Mar 2013 09:16
7/17
Towards the end of the review it seems the reviewer is just starting to grasp the essence of the game. The little monster are just there to get in your way. The early missions have you hunting them as a warm-up. Once you get past the basics, it's all about hunting the big beasties. Persistence is required, keep scratching at the surface to find one of the greatest treasures of gaming within.
Sloshy 17 Mar 2013 07:12
8/17
Quick correction: your game is saved in three ways. First: by your bed, as mentioned, second: whenever you finish or abandon a quest, and third: whenever you manually quit the game from the main menu (assuming you can still do this).
bob 17 Mar 2013 08:38
9/17
monster hunter
Gluh 17 Mar 2013 13:25
10/17
You don't have to sleep to save........ When you finish a quest (or abandon) it AUTOMATICALLY saves. And when you quit the game from the menu it also saves. IMO you need to play at least 30 hours before a review (a decent one is written) Probably upto 50. I'm guessing you put 5-15 which resulted in your idiotic gripes
Zurrix 17 Mar 2013 13:33
11/17
I bet this reviewer has played under 40 hours.
vatto 17 Mar 2013 16:25
12/17
I understand that the reviewer never played the series so some rookie mistakes were made.
First, the heavy weapons. Yes, they are slow. You have to learn it's moves and time them wisely. It's well worth it as greatsword and hammers achieve great results against most monsters.
Second, the camera. It's common to expect that the game just point you to the monster and you mash A or X. But that's not monster hunter. Monster Hunter requires that you actually aim your attacks at the monster's weakspots. Almost like an improved Zelda combat system, because zelda locked on specific targets for you, and that completely ruins the control of where you want to hit. You cannot understand how to aim properly until you see someone hammering some monsters and getting headshots every single time exploring the weapon movement set.
3rd, the game is about hunting BIG monsters. Those quests of gathering or kill X monsters don't last until after 4*. Those are actually the minority. You have almost 60 big monsters to hunt. Stop hunting bugs.
4th, ranged is really easy. Pick the bow, learn to aim. It's an easy path for fun in the MH series.
MightyZee 18 Mar 2013 21:27
13/17
@_MH_fan Yes, I did find myself enjoying it more the further I got. Not sure I've got the dedication to commit to MH enough but I can definitely understand the people who do now. Thanks for the comment.
MightyZee 18 Mar 2013 21:34
14/17
@Adam Thanks for the comment. I agree that MH gets a lot better once you're a lot further in and people should definitely give it a chance before deciding it's boring. It would have been great to put in a few hundred hours but the review's not going to write itself so sooner or later I had to put the DS down. And I wouldn't say my issues with the inventory were a major problem, just the biggest one I had. I don't think I had any major problems with the game.
MightyZee 18 Mar 2013 21:41
15/17
@Sloshy Thanks for the tip. I did notice it autosaving after every mission but my deep-rooted distrust of autosaves must have let it slip my mind. My bad.
MightyZee 18 Mar 2013 21:49
16/17
@Gluh Sorry you didn't care for the review. Most of the problems I had with the game were obviously from the point of a new player in the early stages of the game. I would enjoy hearing what your less idiotic gripes were with the game as a more advanced player.
katsuo 1 Apr 2013 14:51
17/17
haha least u gave it a good score..any lower and id have 2 cut u...am 20 hours in and i have 2 say am loving it. i dont think i can call myself a advanced player but am no new player..this game did wht it was meant 2 do... made me feel like i really was a hunter
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