Reviews// Mafia II

Posted 2 Sep 2010 16:08 by
Companies:
Games: Mafia II
Despite every character being stolen from various different gangster movies, you find yourself falling in love with them all. Vito himself is somewhat shallow, but the way his actions affect the people around him makes you interested as to where his story is heading. This game isn't about Vito, it's about the people he meets.

However, it's the combat system where Mafia II really shines. Every gun seems powerful and is fun to use. Enemies aren't bullet sponges with one carefully-aimed shot taking out your unlucky opponents. You never feel as though you are fighting against a never ending band of idiots and when you are battling alongside gang members you really do feel the part. Characters bark orders to each other, fling themselves behind cover and peak around corners without prompt and the shootout seems natural and very un-game-like. Backed up by a basic but expanding fist fighting system, killing someone doesn't get much better than this.

Driving around Empire Bay is fun too. Cars are responsive and you'll never find yourself skidding completely out of control into a stray policeman walking the streets. You have to think about your driving a lot more in this than you do in, say, GTA. The feds are a lot more jumped-up in this world and even breaking the speed limit will make you a wanted man.

Once your car is wanted by the police, it will stay this way until you change the plates or steal another vehicle. Thankfully losing the cops is far easier than it is in Liberty City so you don't get bogged down in meaningless car-chases during missions, despite constantly feeling like the old bill would love nothing more than to see you behind bars.

With all that in mind, it really is the setting here that makes the game. Lets face it, we've all wanted a decent mob game ever since we saw Joe Pesci sink a pen into someone's neck. This game pays homage to every blinkered thought we've ever had about the mafia. It's an exciting experience to find out that the boss of whoever you're working for at the time seems to like you and there is no cooler way to spend your gaming hours that walking into a bar and sitting down with a bunch of guys who are planning a hit.

You can always see the next step up for Vito and that is what counts. The mafia has always been known for it's elitism and you really feel as though you are climbing to the top here. The guys you fear at the start soon become the people you look down on, and completely forget as you undertake much larger jobs.

The music fits in perfectly too. Not only with the subject matter but also with the setting around you. Dean Martin's 'Let It Snow' sends shivers down your spine as you drive down the icy streets, on your way to a victims home. Some songs do grate though, if someone tells me to 'Straighten up and fly right' one more time, I'll go mental, but I'm sure this is more down to personal taste than anything else.

Conclusion

So, we're back to my original question. I've made some pretty flattering points in this review but I have to ask myself; Was I making the most of an average game, or does it more than make up for its faults in other areas? The only way to come to a conclusion is to tell you how I personally received the game. If you fail to give yourself to the setting, characters and direction it goes in, all that is left are the glaring mistakes made by the developers and artists. You'll shake your head at some design choices and laugh ironically at every bumbling line delivered by each two dimensional character. I went the other route. I got lost in the atmosphere of Empire Bay, wrapped up in the characters relationship and as a result fully enjoyed the game from start to finish. There wasn't a moment I would have cut out or that I thought was over-played.

I gave myself to this game and found that it gave me even more back.

SPOnG Score: 82%
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Companies:
Games: Mafia II

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Comments

Jimmer 10 Sep 2010 10:12
1/7
I agree with most of this review, particularly the part about "giving yourself to the setting". It really pulled me in right from the start, filling me with a warm sense of nostalgia - strange as the game is set quite some time before I was born!

I am a big fan of GTA but found that the sandbox aspect of it was massively detrimental to the cohesiveness of the world and the atmosphere created. In fact the only GTA game that comes close to Mafia II in terms of character has to be Vice City.

I guess it's yet another case of "EUROGAMER IN BEING SHOCKING SHOCKER!". Tossers.
Jimmer 10 Sep 2010 10:21
2/7
Oh, and it's not by Rockstar btw - it's by 2K Czech. They do both share the same publisher in Take-Two Interactive though...
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Jimmer 13 Sep 2010 13:20
3/7
I quite like having a forum almost to myself.
elmo 13 Sep 2010 21:47
4/7
Jimmer wrote:
I quite like having a forum almost to myself.


hahaha

Glad you liked the review. If I was going on how much i enjoyed the game it would have got a higher mark, i really did love it. But you have to recognise that there are enough faults there to lower the score some what. Some of those faults (the checkpoint layout) will be game0breakers for some people. If you'r able to look past all that, you're in for a treat!
Jimmer 14 Sep 2010 09:24
5/7
I played it on PC and found the checkpoints at worse mildly annoying. I certainly never had to go back more than five minutes. Maybe I am just L337...

The soundtrack did add a lot to the experience for me, so much so that I have managed to acquire a copy for my iPod. Not quite as good as Fallout 3 soundtrack but pretty close imho.
elmo 14 Sep 2010 12:26
6/7
The problem with the soundtrack in Fallout 3 is that there were only like 5 or 6 tracks and for a game long they really started to grate!

There are a lot more in this one and with the time shift, it opens up a lot more tracks!
Jimmer 14 Sep 2010 12:37
7/7
Actually, there were at least 20 songs in the Fallout 3 soundtrack. Only a total geek would list them all, so here goes...

1. Allan Gray - Swing Doors
2. Billie Holiday - Crazy He Calls Me*
3. Billie Holiday - Easy Living
4. Billy Munn - Jazz Interlude
5. Bob Crosby & The Bobcats - Happy Times
6. Bob Crosby & The Bobcats - Way Back Home*
7. Cole Porter - Anything Goes
8. Danny Kaye & The Andrews Sisters - Civilization*
9. Eddy Christiani & Frans Poptie - Rhythm For You
10. Ella Fitzgerald & The Ink Spots - Into Each Life Some Rain Must Fall
11. Gerhard Trede - Fox Boogie
12. Gerhard Trede - Jolly Days
13. The Ink Spots - I Don't Want To Set The World On Fire*
14. The Ink Spots - Maybe
15. Jack Shaindlin - I'm Tickled Pink
16. Jack Shaindlin - Let's Go Sunning
17. Roy Brown - Butcher Pete (Part I)*
18. Roy Brown - Mighty Mighty Man
19. Sid Phillips - Boogie Man
20. Tex Beneke - A Wonderful Guy

* My personal favourites

So there.
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