Interviews// MX vs ATV Reflex

Posted 15 May 2009 09:00 by
Ian Wood
Ian Wood
A new MX vs ATV game is coming. Dubbed Reflex, the game is planned for a winter release across PS3, Xbox 360, PSP and DS.

It has a lot to prove. The last game in the series, Untamed, failed to set the world on fire and with the likes of the two MotorStorm games in the world and Fuel coming up, average ain't going to cut it.

I could go through the new features that have been added to the series to try to ensure Reflex measures up but, frankly, the game's Art Director, Ian Wood, has that pretty well covered for us.

Read on for details of the new game, where Untamed went wrong and what Rainbow Studios has done to make sure the next instalment in its series is up to standard...

SPOnG: First up, how long have you been with Rainbow?

Ian Wood: I've been with Rainbow three years now. I joined halfway through the Untamed project and I've been on Reflex since the beginning.

SPOnG: So, how long's Reflex been in development now?

Ian Wood: Around two years, a little bit less, but about two years.

SPOnG: So, what's the pitch for it, as far as you guys are concerned?

Ian Wood: True innovation in a racing title, and we really don't just mean in an dirt racer we mean in the racing genre. One of our big things is the rhythm racing, and has been with the franchise from the beginning. We wanted to blow that out and re-evaluate it and provide an even better system for that.

So, from several prongs we really attacked it in different ways - terrain deformation obviously being one of the larger features. It's true, physics-affected terrain deformation that stays persistent in a level and is everywhere in the level. It's not just built in patches, which several other products out there have done. We're very proud of having done this. We've always had this in our back pocket and we've never been able to optimise it well to work on a console, and we've finally done so.

So, with that we also have a new control mechanism. As one journalist put it earlier today who rides motorbikes he always thought other games were racing games that feature motorbikes. This is having a rider control system that is independent of the steering control system, the machine controls. So, on the left stick you'll have your steering, the right stick will be all your body movements forwards, back, left and right. With that also comes a couple of other features (like) wreck recovery. One thing that's ultimately frustrating in a motorbike game is to fall off the motorbike and just sit there and wait as it resets unlike a car game, where you just bounce off walls. So, this one you... actually have a chance to recover from that wreck (rather than crash out completely) by just pushing your body in the direction it needs to be corrected.

And also, what comes with that is the stunt system, that's also based around the right stick and body movement. So we have the stunts that go over the handlebars or over the front of the bike will be a gesture-based system as well. We've moved away from an up and down-style input. It's more about just the gestures of where your body is and where you want your body to be. So, pulling back on the stick will get you tricks off the back, pulling forward (gets you) tricks off the front and left and right, obviously, directional. And also, smaller rotations will net smaller tricks. A full 360 start at three, end at three going counter-clockwise might end up in some fabulously large stunt.
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sx mnstr enrgy 19 May 2009 20:45
dude i cant wait till the game comes out
Joshua Bourne 13 Jun 2009 19:06
Im glad your gonna make it pretty and everything, and I love the sound of the new controls, but you guys really need to focus on a stronger carrer mode for the Motorcross Bikes and the ATVs. Also better customization options for the bike and riders would be good to. Say, if I upgrade my suspension it actually makes it better, or if I put an aftermarkit pipe on my bike, it would be a little bit more powerfull.
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mx entusiast 16 Jun 2009 19:57
i'm reaching out to the community here to help a petition get signed. I figure word would spread pretty quick here. Anyways I guess this applies a lot more to the racing genre, but still, anyone who ever liked the MX games and has a computer can relate to this. You can sign the petition here
Kawi mnstr energy 30 Jun 2009 21:17
I think that customization should be improved so your jersey can be different from your pants
aaaaaa 14 Nov 2009 09:48
Why arent they making this game for PC????????????????????????????
aaaaaa 2 Sep 2010 10:33
not on wii!!!!!!!!!!!!!!!!!!!!!!!!!!1
aaaaaa 2 Sep 2010 10:34
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