Reviews// Resident Evil 4 (GameCube)

Instant infection

Posted 7 Feb 2005 16:38 by
Companies:
Games: Resident Evil 4
Having played earlier demos we knew roughly what to expect when we paddled back over the Atlantic with our very own copy. The general premise is 'shoot people', the setting's 'eerie' and the camera's 'over the shoulder'. But this is one of those games that simply cannot put its greatness across when you're only playing it for 15 minutes, standing up in a brightly lit room. This is one of those truly engrossing titles that demands to be played only under the dim flicker of daytime curtain-leakage, with big screens, big speakers and no respect for the manual's suggestion you stop playing for ten minutes every hour in order to reduce the likelihood of a seizure. Seizures-schmeizures. You're unlikely to even have a one minute break per ten hours once you get stuck into this.

The key thing that underpins RE4's classiness is the incredibly tight way in which the design has all come together. The controls, the camera, the graphics, the presentation, the pace... each component suits and perfectly complements the next and it all makes the entertaining concept play very well indeed. The change of camera and perspective is perhaps the single most important development. It's pretty much a cross between a first-person view and a third-person perspective, uniquely managing to capture the advantages of both. When you're targeting your enemies, it feels as
swift and precise as an FPS, and when you're fearfully creeping through unknown territory, the third-person-ness helps enhance those cinematic qualities. It means that your view is often slightly restricted, and that serves to make you scared and jumpy. Which is a good thing. When you're health's low and you can hear enemies bumbling about nearby, you'll find yourself constantly freaking out at every peripheral twitch; pressing the B button to swivel around, frantically checking left and right and generally falling into a delightful state of panic.

Then once you've found your foes, or they've found you, the action turns to hardcore gunplay. It's another moment where RE4 takes a video game norm and improves on it. The enemies themselves take each bullet impact exactly as they should. Shots to the legs will bring them to the floor, shots to the head cause a wonderful splatter of matter and close-range shotgun fire can decimate a torso, leaving a bewildered pair of legs stood in front of you, twitching foolishly. Although the enemies in RE4 aren’t zombies per se, there are certain parallels to be drawn. The staple crop of cannon-fodder is composed of mountain-dwelling European types; and presumably due to strange local fermentations and obscurely veined-cheeses, they can get a bit funny in the head like. We won’t spoil the plot for you, but there’s still plenty of Resident Evil’s ghoulish traditions to keep things supernatural.
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Companies:
Games: Resident Evil 4

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Comments

Ditto 7 Feb 2005 17:24
1/15
I would agree that Resident Evil 4 is one of the best games on Gamecube and that it is well worth investing in a Cube to play it.

However, I don't think it is the single best Gamecube game and I think that some purists will still consider this on-par with Resident Evil 0.
Pandaman 8 Feb 2005 00:06
2/15
Resident Evil 4 is on par with Metroid Prime and Wind Waker for the best game on the system, and all three are in the top 10 of the best games of this generation, regardless of system.
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config 8 Feb 2005 10:48
3/15
With the exception of Wind Waker, which I found to be mortally boring, I'd agree.
Ditto 8 Feb 2005 11:22
4/15
config wrote:
With the exception of Wind Waker, which I found to be mortally boring, I'd agree.


I think that the Wind Waker was the best 3D Zelda game, easily.
shearDS 8 Feb 2005 12:04
5/15
wind waker was good but felt finished towards the end. Collecting the 8 triforce parts was very boring
Pandaman 8 Feb 2005 21:34
6/15
shearDS wrote:
wind waker was good but felt finished towards the end. Collecting the 8 triforce parts was very boring


Besides being a fantastic game, just the artistic angle they took with the game was so fresh that it would warrent it one of the best this generation has seen.

But seriously...all of you. Buy Resident Evil 4. You have no idea what you're missing out on if you don't. Don't wait for a port or a localized version or whatever...buy it NOW.
Joji 9 Feb 2005 14:25
7/15
Been waiting for this Spong review for a while and it's been worth it. I'll be bagging a copy come hell or hybrid tyrant.

I think RE4 is the kind of game we all cry out for when we ask for a sequel and is a bold step taken upon terroritory where many developers fear to tread.

I recall my thoughts when I first purchase RE remix and RE0 because of the interesting Billy/Rebecca gameplay, I was blown away with both, the latter more than the former. Then RE4 shuffles along and empties it's Magnum rounds into my head. It's a clear assault on your sense that I'm sure I'll be indulging in long after GC is dead and buried. (just like my SNES U.N Squadron)

Capcom clearly show their talent once again and I'll be shocked if it doesn't win plenty of awards because they are well deserved. It should be very interesting to see how Konami now respond with their Silent Hill series, the last few of which have been average to bad.

I do find it interesting that Capcom are porting RE4 to PS2 so late in it's life, when PS2 already has RE Outbreak 1 and 2 taylored for it, but it's most likely a business decision and a topic for another time and place.

Can hardly wait to see what they have in store for RE5, regardless what format it's on. Well done Capcom and thank you for such a mad game. Very good review by Spong too.
Pandaman 10 Feb 2005 23:46
8/15
Joji wrote:
Can hardly wait to see what they have in store for RE5, regardless what format it's on.


I really wouldn't hold your breath for a game as good as Resident Evil 4. Besides having to try and follow up one of the best games in recent memory, the Resident Evil team will be without Shinji Mikami, producer and creator of the series. Not saying it's not possible to make another great game, but it would be sort of like a Zelda game without any help or guidance from Mr. Miyamoto.
LUPOS 15 Feb 2005 13:29
9/15
Alan is my first name wrote:
but it would be sort of like a Zelda game without any help or guidance from Mr. Miyamoto.


the day we are without Mr. Miyamoto... the thought of it is way more depressing than it probably should be.
Dork 15 Feb 2005 20:47
10/15
Adam M wrote:
I would agree that Resident Evil 4 is one of the best games on Gamecube and that it is well worth investing in a Cube to play it.


Where is the ROM? I clicked on GameCube at the top of teh screen and it didn't download.

kid_77 15 Feb 2005 21:52
11/15
Teh ROM am hiddin
Ditto 16 Feb 2005 09:43
12/15
I don't think you can get GC ROMs...

Even if you could, you should buy the actual game and support Capcom for actually making it.
kid_77 16 Feb 2005 11:49
13/15
Adam M wrote:
I don't think you can get GC ROMs...

Even if you could, you should buy the actual game and support Capcom for actually making it.


Dork McAmerica is actually an incredibly funny troll from UKR.

No you can't get "ROM's" but I've seen ISO's on BitTorrent sites, but from what I've gathered over t'internet GC modding/piracey is painfull.
Dork 16 Feb 2005 14:25
14/15
Adam M wrote:

Dork McAmerica is actually an incredibly funny troll from UKR.


Haha, joke's on you, I'm not incredibly funny!

UKR resistance was a forum visited by about 10 people, about 6 of them big Sega Saturn fans and 4 of them random people that live in Japan and have never even played a Sega before.
LUPOS 16 Feb 2005 14:35
15/15
Dork McAmerica wrote:

UKR resistance


isn't that a little reptitititititive? like ATM Machine?
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