To be honest, we would have hoped for something more substantial as the key launch title, but at the same time, what’s on offer is of an indisputably high quality. It would also be easy to forget that a significant proportion of the DS’s target market won’t have played Super Mario 64 before: and although it’s fair to say that such a gaping gap on a gaming CV means such folk wouldn’t recognise a classic game if it jumped up and down repeatedly on their heads, there’ll be some who didn’t because they were too young, or too poor, or too interested in Sony. And to these people, Super Mario 64 DS is almost enough in itself to warrant the purchase of a DS: especially if you enjoy gaming on the move.
It’s certainly a great way to get to grips with your console, and there won’t be very many people who actively dislike anyhting about the game. Those who have had their fill of the N64 original will understandably be more apathetic. It’s a meat and two veg game, and those who have already scoffed down 100% of Mario 64 may have subsequently become vegetarian. So all that’s left on the plate for them is some rather over-cooked, anaemic and uninspiring multi-player potatoes; but also a fantastically inventive ratatouille of assorted bite-size vegetable mini-games. And at this early stage, every DS owner is hungry for something… whatever it might be. For those still trying to decide if a DS is a suitable option for them, however, Super Mario 64 DS might not be the vote-swinger it could, or should, have been.
SPOnG Rating A -
[i]In itself, it is a fantastic package that includes a re-make of one of the greatest games of all time, and it does a good job of introducing the player to the new system. There is, however, a general sentiment of “Oh, so that’s it then…” which will unfortunately detract from the game’s overall impact at launch. The quality, innovative nature and appeal of the mini-games, on the other hand, proves that the DS is heading out with its eye on the right path. SPOnG just wants to see what’s coming next.[/i]