Features// Fable Multiplayer Scrapped – Can and Can’t do FAQ Released

Fighting!

Posted 12 Mar 2004 09:13 by
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How do I fight in Fable?
Combat is very simple to take up - being similar to a hack and slash. Yet as you get more experienced with a certain weapon or magic, you will be unlocking different moves and abilities ('flourishing') which apart from looking really nice, will also inflict much more damage! There is such a thing as a combat multiplier in Fable and you can mix up magic, missiles and melee combat at the same time, all in real time!

So is it real time or turn-based?
Okay - it's real time.

Is Fable a button bashing game?
There are rewards for timing your hits well, tactical decisions you have to make based on your enemy's current actions. If you button bash you'll probably eventually succeed, but it's a bit like trying to tunnel to work with a spoon. Or something like that.

Which weapons can I wield?
There is a huge list of weapons for you to (ab)use; over 50 different sorts of swords, axes, hammers, cleavers, bows, crossbows and also throwing potions. There is also a system whereby you can take any existing weapon and customise it. You can also take a weapon in two hands but these weapons require strength to wield. So you need to bulk up to use those warhammers, great axes and the like...

What else can you tell me about magic?
Magic, also called 'Will', is a particularly potent force that many players will be keen to harness the powers of. By focusing your magic energies you can invoke all manner of different spells and abilities – even in the heat of battle the system is quick and easy to use. At first, you will only have the most basic spell, but through practice you can develop magic experience, which in turn can be used to acquire new spells, and improve those you already have in your repertoire.

How many spells will there be?
There are currently 16 spells in Fable - each of which has multiple levels. Some of them might be left out in the final version.

Could I change time with magic?
You can indeed cast magic to slow down time. The more will you have, the slower time becomes.

What if I was about to commit a crime in Fable?
If you commit a crime and you're seen by a villager then that villager will try and alert the town guards. If they manage it or the town guards see you then you'll be declared a criminal. You can bribe guards and there's the option to apologise for crimes. Failing that, you end up in jail. If you kill people before they tell the guards then you can get away with murder.

Can I die?
Sure, you can die, but far worse is the loss of renown when you screw up. You're usually dragged back to the Guild by someone and laughed at for a good long time. It's far more painful than death.
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