Goldeneye 007 Saga: Who Owns What?

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Topic started: Tue, 15 Jan 2008 11:48
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OptimusP
Joined 13 Apr 2005
1174 comments
Tue, 15 Jan 2008 21:32
realvictory wrote:
Still, I think Rare has deteriorated a bit. On the other hand, I do think that anyone preventing Goldeneye's Live/VC release is thick, and as far as I'm concerned, they lose my respect, since they clearly don't care as much about games as they should.

Yes, that's why Nintendo let Rare keep all their IP's even if they could have taken them all before the sale to Microsoft. No Wait...

It's more a case that Nintendo cares a lot about their own games and suddenly having someone not under their supervision making a new version of one of their best sold games. That's unacceptable to a so dedicated gamecompany like Nintendo.
config
Joined 3 Sep 1999
2088 comments
Wed, 16 Jan 2008 09:26
If Nintendo still held a licence to publish a Goldeneye game (unlikely, mind), the guy most likely to succeed would be the one that commissioned Free Radical to produce a next-gen, or rather, Wii gen version.
OptimusP
Joined 13 Apr 2005
1174 comments
Wed, 16 Jan 2008 09:50
I always thaught that Nintendo only has the publishing rights to publish Goldeneye on the N64 specific (same for all the other Rare-made games under Nintendo). You know, Nintendo and Microsoft should publish the entire deal (the Rare purchase) with all the details somewhere so we all can sort it out.
deleted
Joined 4 Jul 2007
2320 comments
Wed, 16 Jan 2008 10:04
OptimusP wrote:
I always thaught that Nintendo only has the publishing rights to publish Goldeneye on the N64 specific (same for all the other Rare-made games under Nintendo). You know, Nintendo and Microsoft should publish the entire deal (the Rare purchase) with all the details somewhere so we all can sort it out.


LoL, Yeah because Microsoft, Rare and Nintendo will want out advice, that’s why we a still waiting for,
1. Nintendo Hard Disk
2. Viva Piñata 2 Announcement
3. And another million things for 360.

Because they just need us to tell them!
OptimusP
Joined 13 Apr 2005
1174 comments
Wed, 16 Jan 2008 15:44
haritori wrote:
OptimusP wrote:
I always thaught that Nintendo only has the publishing rights to publish Goldeneye on the N64 specific (same for all the other Rare-made games under Nintendo). You know, Nintendo and Microsoft should publish the entire deal (the Rare purchase) with all the details somewhere so we all can sort it out.


LoL, Yeah because Microsoft, Rare and Nintendo will want out advice, that’s why we a still waiting for,
1. Nintendo Hard Disk
2. Viva Piñata 2 Announcement
3. And another million things for 360.

Because they just need us to tell them!


That's the spirit! Power to the people!

(with sorting out, i meant the discussions here, not sorting it out for Nintendo and Microsoft in their stead, sorry for the confusing ^^)
PreciousRoi
Joined 3 Apr 2005
1483 comments
Thu, 17 Jan 2008 03:27
I think its pretty clear what the situation is... Nintendo, due to the fact that Rare was brought in as developer after Nintendo had already secured the rights to develop GoldenEye, retains effective control over GoldenEye. The IP's owner dealt with and delegated authority over their IP to Nintendo, not Rare, Rare was acting as either an employee or independant contractor under Nintendo. Now I'm not saying that Rare has no similar sovereignty over the code itself, or something similar, it might well be the case that either Rare or Nintendo is capable of blocking further exploitation of the GoldenEye 007 code or portions thereof, like a UN Security Council members veto. It might well be the case that by changing the whole game superficially...say, giving it a Halo skin, so to speak, removing everything that makes "GoldenEye" 007-y Rare could do an end run around Nintendo's balkiness. Reference precedent Konami's "Jungle King"*(later "Jungle Hunt" SPOnG's page) vs. Tarzan (Edgar Rice Burrough's estate), et. al.

Rare never owned the entriety of GoldenEye 007 to begin with, from appearances, without Nintendo, they had no authority to make a Bond game, and the genesis of the project was Nintendo.

*my family had at least one working version of each at one time
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