The big problem Ninty have next is getting FPS creators to get on board. Sure, the controller is perfect for the task; what about programming for it? Surely, that's the REAL difficulty of the Rev - programming for the sensors...
i dont think it woudl be hard at all... just translate the input directly to movement with your standardish... get x of controller loop if x of controller is not = to previous x, change x of camera... yadda yadda. same as a joy stick really... the real trick will be seeign if they take advantage of the other axis' available... will i get to throw grenades? hold in the "a" button cock the controller back over your shoulder and lob it... releaseign "a" at just the right time... of course that coudl hurt actual gameplay by making the delay bewtween grnade throw and shooting to long... fast games liek quake wouldnt take wll to such a methode but slower goldeneye sorts might do well with it. and then the tilt sensing... peeking around a corner coudl now be done much more naturally than before as it will just require tipping the controller left or right instead of holding a button.
hold in the "a" button cock the controller back over your shoulder and lob it... releaseign "a" at just the right time... of course that coudl hurt actual gameplay by making the delay bewtween grnade throw and shooting to long...
Not to mention your TV, if you end up lobbing the controller at it by mistake.
Whats with everyone saying it ould be hard to incorporate the controller into a FPS. Retro Studio's applied it in a matter of weeks into MP2 and it worked perfect, hell... the general opinion of everyone who had the privilige to use it was "better then a mouse".
It's not hard to implement, what is hard is to create completly orginal gameplay with the controller.
Actually, it'll be easier to make original titles with much more control, also we have to consider that the revolution is not done with what it can do.... Like ds, way new games, although Kirby's Canvas Curse was really diffrent didn't stop it from being fun, or how about Truama Center? New ways to play open more original (and life-like) ways of playing.
Everybody just wants to make a superb good looking game.sometimes i really get the feeling N will be left in the dark when all those next-gen games keep announcing and not a word for N. Hopefully there's some significant 3rd party support backing up Nintendo with more than a few empty words
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