Conker: Live and Cut!

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Topic started: Tue, 19 Apr 2005 17:30
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Pilot13
Joined 2 Feb 2005
231 comments
Tue, 19 Apr 2005 17:30
Well f**k me, no bloody swearing. That's a bit s**t.
kid_77
Joined 29 Nov 2004
875 comments
Tue, 19 Apr 2005 21:12
The ommision of said profanities from Conker, is a startling and unanticpated deviation from it's precursor. And my opinion of this can only be expressed as thus: c**t-flaps.
Rustman
Joined 30 Jul 2004
72 comments
Tue, 19 Apr 2005 21:14
Perhaps Microsoft had used up all the swear words left in the world, cursing Rare for losing whatever creative spark it once had and spending nearly three years releasing nothing but Grabbed by the Ghoulies and promising a remake of a game that was made for an audience from the last century (Matrix references anybody). Sounds like that was worth close to £200 million.
I'm especially looking forward to playing Kameo - Elements of Unoriginality.

Conker: Dead long ago with its Balls Cut off more like.
Warzone
Joined 31 Aug 2003
15 comments
Tue, 19 Apr 2005 22:21
>cursing Rare for losing whatever creative spark it once had

Oh get real now. Rare only started 'sucking' when the news came through that Microsoft was buying them. If they were still a Nintendo company there'd be still heaps of praise for their games.
Jay
Joined 14 May 2002
188 comments
Wed, 20 Apr 2005 08:58
Warzone wrote:
If they were still a Nintendo company there'd be still heaps of praise for their games.


What games? If they were still a Nintendo company there would actually be some games to praise/criticise, as the developer wouldn't have spent the last couple of years porting all it's work in progress to new hardware. But credit where credit's due - Rare doesn't deserve the amount of abuse it gets these days, and I reckon there's plenty of good stuff to come with the imminent 360.

As for this news story, that's pretty damn stupid - Conker's Bad Fur Day is one of the gaming world's rare (no pun intended) examples of a genuinely funny game, and the swearing plays a big part in this. Because it's a squirrel who's hung over and says c**t and stuff... Well it made me laugh anyway
Smelly
Joined 6 Apr 2004
117 comments
Wed, 20 Apr 2005 09:23
(post to annoy fanboys)
Well along with ninja gaiden, that's yet another xbox game to be cut.

But yet with resi-4, and the original conkers, nintendo didnt cut them!

And people say nintendo are for kids!!!!!

:-D
ozfunghi
Joined 18 Oct 2004
283 comments
Wed, 20 Apr 2005 09:25
Face it...

Microsoft is KIDDY!

Bahahahahaha... ahum

it's true though, i have yet to see an adult my age (26) buy an xbox. The only ones i encounter buying the thing have this fluffy fur on their upper lip. Not that that's much to go by, but hey, sue me.

Come on, repressed fellow Nintendo fans, let's all chant: MS is Kiddy! MS is Kiddy!
fluffstardx
Joined 20 May 2004
633 comments
Wed, 20 Apr 2005 11:40
I know at least 10 people aged 20-35 with one.

It's very sad that they've done it. Obviously, the cute cartoony looks were just too trouble-enticing for Rare; after all, what with the current bad press adult computer games are getting for kids getting hold of them, is it worth the risk?
Rustman
Joined 30 Jul 2004
72 comments
Wed, 20 Apr 2005 12:07
Warzone wrote:
>cursing Rare for losing whatever creative spark it once had

Oh get real now. Rare only started 'sucking' when the news came through that Microsoft was buying them. If they were still a Nintendo company there'd be still heaps of praise for their games.


I used to be a Rare fan and looked forward to any release by them and seeing as I have long had every major platform didn't care where the games ended up. I have never been a platform fanboy, but just a fan of good games, regardless of where they are launched. The fact that they have been bought out and have only released half-assed product since (Starfox Adventures, GBA Banjo Kazooie, Grabbed by the Ghoulies), shows they are either sitting on their investment opportunity until the next Xbox comes out or truly have lost that creativity that seperated them from other, characterless Joe Soap developers.

Rare started "sucking" when they stopped releasing decent, original product, plain and simple.

And I have it on good authority that I am real. I've got arms and legs and everything.
Pilot13
Joined 2 Feb 2005
231 comments
Wed, 20 Apr 2005 13:06
The fact is the Rare that exists today is staffed by different people than the Rare of the N64 time. Mostly they left to form Free Radical, you know the guys that made the very amazing Time Splitters.
config
Joined 3 Sep 1999
2088 comments
Wed, 20 Apr 2005 14:27
Talking of which, I've just been playing Timesplitters: Future Perfect, and it rocks. It seems a bit harder than TS2, especially the zombie mansion, initially armed with the s**tty flame thrower and fscking baseball bat. even when you get the shotgun and pistol, the damn dearhaunter thing rips the s**t outta me. Those damn reload times!

As with the last two TS games, Free Radical demonstrates its excellence in fine console FPS tuning. The auto-targeting makes for a fiddle-free shooting experience, but it never makes it feel easy, or that its doing all the work for you. The gameplay well paced, level design is just sweet and the humour is spot on.

Oh, and the mini-games, even versus bots, are just a fabulous barrel o' fun.

Pilot13
Joined 2 Feb 2005
231 comments
Wed, 20 Apr 2005 21:06
I haven't played the new one yet but I think the second game was in my GameCube for at least 3 months and played daily. One of the best split screen FPS' I think I have ever played. By the end the chinese level became my favourite and we would play in the mode where you get set alight if you touch the guy on fire but the first guy on fire stays on fire and we had all weapons on shotguns. Damn awesome.

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