Namco Vs Capcom Revealed. Really! Full Details Inside

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Topic started: Wed, 26 Jan 2005 13:04
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TigerUppercut
Joined 28 Jun 2000
799 comments
Wed, 26 Jan 2005 13:04
Famitsu scans:

http://ranobe.com/up/updata/up21353.jpg
http://www.uploda.org/file/uporg35688.jpg
http://www.uploda.org/file/uporg35689.jpg

:)
kid_77
Joined 29 Nov 2004
875 comments
Wed, 26 Jan 2005 13:13
Excuse my melodramatic, overstated reaction, but:

Sweet Mary and Joseph! This will be the best thing EVER!

Phew, that's better.
Joji
Joined 12 Mar 2004
3960 comments
Wed, 26 Jan 2005 16:11
Wow, well this one must count as scoop of the day. Been looking forward to another game like this. Excellent, we love you Namco and Capcom.

fluffstardx
Joined 20 May 2004
633 comments
Wed, 26 Jan 2005 17:56
It looks... very Japanese.
Autobot
Joined 28 Oct 2004
72 comments
Thu, 27 Jan 2005 00:06
Yes it does look very Japanese. I think if they wanted to a new SF game they should star by using resolutions above 320x240 for once. Also try to use new character art, I mean really how much does an artist charge to draw a few stills? A GG vs SF would be awesome except it would look like the GG charaters are fighting a mosaic blob.


How hard its it to use the RE4 graphic engine to make a new SF game? You are only going ot have 2 characters on screen at a time its not going to eat up resources.
vault 13
Joined 22 Oct 2004
538 comments
Fri, 28 Jan 2005 19:35
They (Japanese) may be able to make video games, but man their graphic design is straight out of the NYC subway, trash!
BiLo
Joined 29 Jan 2005
4 comments
Sat, 29 Jan 2005 23:16
Whats wrong with the graphics?

This is a game that would work really well on the PSP, lets hope they port it.

"Namco x Capcom is a standard strategy RPG with a touch of action gameplay. Players move their character units around a field map; moving near an enemy triggers a battle. Players can work in single units, with one character who fights alone, or in pair units, where a single player controls two characters at once. Namco x Capcom also features plenty of chatter between characters throughout the game.


Namco x Capcom uses a 2D battle screen, and the controls are pretty easy. Players attack by holding down one of the four directions on the D pad and pressing the circle button, or by pressing the circle button alone. Players have a power meter; when it's full, they can execute a more-powerful attack with the triangle button.


Source
vault 13
Joined 22 Oct 2004
538 comments
Sun, 30 Jan 2005 20:52
BiLo wrote:
Whats wrong with the graphics?


Not the graphics, but new sprites would be nice. Is that too much to ask. But I'm talking about the overall design/layout. It looks like an ad for asian escorts or really lowgrade cellphone ringtones and graphics. I'm suprized there's no starburst graphics for when each character got hit. Chun-Li was hit for the low low price of 400HP! Although, a cheesy magazine layout ad wouldn't be such a theme for a game. (gets out pad, scribbles down notes) This is not going to turn out good, I know it...

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