Perhaps Edmondson is sick to death of having Atari force changes upon the titles he and his team create - changes that are ultimately detrimental to the product. Keep in mind that the original (and excellent) Driver was published by GT Interactive, and since GT were bought by Infogrames RI's produce has been lacking.
Having said that, Reflections was responsible for "Shadow of the Beast", a game which looked great but was basically s**t - a familiar trait if we look at RI's recent output...
Edmundson isn't the first person to do this though. I really think that when a softco begins to get more money and buy out happens a lot of control and focus is lost when things are rushed to shop shelves.
This rushing by large companies is the real problem that is making gamers and those in the industry loose faith in so many games. Perhaps this change will do Edmundson some good and bring back his creative edge, to try something else than driving games all the time. Time will tell whether he's stick in the same gear.
20 years ain't to bad to work for the same company though.
Didn't Driver 3 (no, I refuse to do that stupid name they came up with) have one of the longest development times of all PS2 games made, so far? Wouldn't exactly call that rushed to the shelves, more like being incapable of working on the hardware.
Okay I'll give you that but I also meant on a wider scale throughout the industry too.
I also think Driver was outclassed simply because the competition eclipsed it quickly. GTA blew Driver folk away (twice if you count San Andreas) and Reflections is still recovering from the first gun blast let alone the second.
Driver needed fixing and possibly reworking to match the competition, but I bet Atari etc probably wasn't interested and the rest is history. Question now is will Reflections and Atari learn from the mistakes they are repeating? Will they now try something new without cars/crime as the focus?
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Having said that, Reflections was responsible for "Shadow of the Beast", a game which looked great but was basically s**t - a familiar trait if we look at RI's recent output...