Wii U Performance Affected by Poor CPU Says Japanese Dev

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Topic started: Fri, 21 Sep 2012 11:52
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wario
Anonymous
Fri, 21 Sep 2012 11:52
that sucks
Hark
Joined 11 Apr 2008
41 comments
Fri, 21 Sep 2012 14:11
I got a bad feeling Wii U will go down the same road as Wii without the major hype the Wii originally started with.

Things don't look good for the Wii U.
Ergo
Anonymous
Fri, 21 Sep 2012 14:44
And then everyone realized they had *exactly* the same problems with the PS3 when it was new and unfamiliar. (And those of us at E3 in 2005 were horrified at what the 360 games looked like, too.)

But that would render this a non-headline worthy post, so we kinda just pretend those pesky vector units in the Cell weren't an abject nightmare for a bare minimum of 2-years, but in light of Uncharted 2 everyone sorta shut up about it, didn't they?

(But who needs common sense and a sense of history in the gaming biz, right? Oh well, sober reflection is not a hallmark of gaming 'jounralism'--it's the traffic, doncha know?)

Also LOL at these comments: Wii U is doomed because someone is having trouble coming to grips with new hardware! That never happens!
Josh
Anonymous
Fri, 21 Sep 2012 21:09
Ok, at the risk of people complaining that I don't know anything about this stuff, what does the CPU actually do? Is it a problem that it's low?
nintendo junkey
Anonymous
Sat, 22 Sep 2012 07:58
@Josh
it tells the enemys what to do, so in this game where there are a lot of enemy, they need a lot of cpu power

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