I get why they're doing it. Starbreeze is an FPS developer, so it only really knows how to make FPS games. But then, why did EA then approach it for Syndicate? Why did Starbreeze not just create a new IP? Yeah, it's a competent studio, but that won't count for crap if it does a bad job of honouring the original. That's a bigger risk than the studio attempting to branch out of its comfort zone.
It's all bizniz, isn't it? What makes the world go round. Sigh.
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This is going to be Ghostbusters 2. Remember how bad that was?