Nintendo Running Scared of Risk and Price

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Topic started: Mon, 7 Feb 2011 11:43
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irritant
Joined 26 Mar 2007
265 comments
Mon, 7 Feb 2011 11:43
I sort of agree with Reg, although he seems to be dismissing cheap games as not possibly being AAA. Surely a AAA rating is about overall quality of the product, not about how much was spent on development or how much it retails for.

The issue isn't that consumers think high dev cost games should also cost $2. A high dev cost game could sell for $2 if they were certain that they could get enough sales to make a healthy profit.

Maybe the dev industry has got it wrong. The high dev cost games should be getting made for the platforms which can sell them in high volume and easily recoup the dev costs. The "casual" lower dev cost games should be getting made for the consoles which have a lower user base and get lower sales figures. That way all games can sell for the $2 sort of price point...
deleted
Joined 4 Jul 2007
2320 comments
Mon, 7 Feb 2011 13:35
Funny Irritant, I think many devs consider AAA on how much is spent on development, and there is the problem.
DrkStr
Anonymous
Mon, 7 Feb 2011 13:47
haritori wrote:
Funny Irritant, I think many devs consider AAA on how much is spent on development, and there is the problem.

I thought it was how much was spent on marketing.
deleted
Joined 4 Jul 2007
2320 comments
Mon, 7 Feb 2011 16:26
I think marketing is how much s**t you want to shovel, I can say that as I work in marketing lol,
Addict372
Anonymous
Mon, 7 Feb 2011 20:23
He is ight look at the iPhone games most are not good at all, and
I think marketing is how much s**t you want to shovel
that right have you ever seen an addvert for angor bireds it a great game that was maid big by word.

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