Are you really so naive? Microsoft wil not confirm this. Companies treat information as a resource, they use it to manipulate their stock value. They use it to swap for review scores. They withold it to penalise publications they do not like.
No company would confirm a story that could work against them. Microsoft are playing a gamble, hoping that current stocks last until everyone is so excited about 360 that they wait for its release. They are counting on the GameCube being dead, and PS3 being too far away... but they need people to keep the faith until after E3... so no, Microsoft won't confirm this story... they'd much rather it hadn't come out at all.
did george bush say he lied about weapons of mass destruction?
did he come out and admit the whole iraq thing was about oil?
no, but then it doesnt have to come straight from the horses mouth to be true. Infact if journalism was based solely on what people say, there wouldnt be much work for reporters... im pretty sure just about anybody coudl handle...
today (insert person/company's name here) said "(inserts aproprate quate here)".
At most you woudl just need a guy who comes up with catchy head lines!
your implying that this news is false because the next box hasnt been publicly anounced is just silly as it ha been spoken about at industry meetings. Do you really need to be spoon fed information straight from the people who have a vested interested in keeping you missinformed? i.e. "the playstation will be abel to do toystory in real time!"
Be glad there is some sort of decent investigative journalism going on and stop bitching at the messenger just cause you dont like the news!
At least dont do it in a public forum. if i where a small minded angry fool I certainly wouldn't go advertising it. :) ______________
We're just as sceptical as anyone else, but logic dictates that if M$ are gearing up for a release at the end of the year they need to think about discontinuing Xbox.
I always thought the idiot was the person who came on a site and took everything not confirmed by a major company as lies. Like the existence of DS mooted 6 months ago...
From what's been said in EDGE this month, the compiling software for Cell isn't finished yet, and the idea of having 4 times as many cores as the PS2 has caused many a coronary. Heck, they're having a hard time setting up a compiler from C, and that IS a big setback. Even making performance rating tools, essential to companies wanting to ensure maximum use of the power given to them, has proven difficult.
The biggest problem MS now is selling any of those final units at all; after all, everyone's hearing about this "next gen" and thinking they should wait for that...
Firstly, it seems obvious to me that this can mean only one thing... Assuming that the facts in this story are correct, it is absolute confirmation of backward compatability between the next gen xbox and current gen titles. Really, are microsoft about to alienate millions of customers to save money in the short term? If years of MS watching haven't taught you anything, it should have shown that MS strategies extend far into the future. They own emulation software they can (and probably have) modified to emulate x86 code on the new RISC architecture, and have a highly evolved Hardware Abstraction Layer, being the DirectX API, which greatly simplifies the emulation.
tyrion wrote:
They got into a bad deal with NVIDIA and got shafted! They've lost backwards compatibility due to that deal and their falling out with NVIDIA.
Oh really? Please explain to me how this prevents backward compatibility? I'm a windows programmer with years of experience with the MS tools, and I find your comment laughable at best. FUD at worst. Have you never played games on windows and marvelled at its ability to display them on any video card, without the game having been written specifically for that card? It's called Hardware Abstraction and is the reason xbox gamers are far more likely to get backward compatibility than the poor playstation crowd.
"Oh really? Please explain to me how this prevents backward compatibility? I'm a windows programmer with years of experience with the MS tools, and I find your comment laughable at best. FUD at worst. Have you never played games on windows and marvelled at its ability to display them on any video card, without the game having been written specifically for that card? It's called Hardware Abstraction and is the reason xbox gamers are far more likely to get backward compatibility than the poor playstation crowd."
Well that's good that your a programmer but the fact is that the reason microsoft can't do the backwards compatibility is because nvidia put a code on the chip and until they give microsoft and ati that code they can't do it. Since nvidia is now with sony they won't give the code up. Also as for your "poor playstation crowd" comment, your most likely saying that cause your a windows programmer and are kissing microsoft's ass. Anyway if xbox 360 was gonna have backwards compatibility they would have said so by now, like sony and nintendo did.
They got into a bad deal with NVIDIA and got shafted! They've lost backwards compatibility due to that deal and their falling out with NVIDIA.
Oh really? Please explain to me how this prevents backward compatibility? I'm a windows programmer with years of experience with the MS tools, and I find your comment laughable at best. FUD at worst. Have you never played games on windows and marvelled at its ability to display them on any video card, without the game having been written specifically for that card? It's called Hardware Abstraction and is the reason xbox gamers are far more likely to get backward compatibility than the poor playstation crowd.
As a windows graphical programmer, you'll know all about NVIDIA's Cg Language then? You'll know that it is fully supported in the XBox's GPU? You'll know that it was developed before the shader languages in DirextX9 or OpenGl? You'll know all about the way abstraction layers slow down graphics programming? You'll know that games programming is all about getting the last ounce of speed out of the hardware? And of course, you'll know that there is no need to use hardware abstraction on a fixed hardware platform? Of course you will!
The facts are;
Cg is inherently faster than DX9 shaders on NVIDIA hardware.
Games programmers always go for the fast option.
Cg is NVIDIA proprietary.
Many XBox games were programmed using Cg shaders.
NVIDIA is pissed off at Microsoft.
Please add those facts up and come to a different conclusion than the one I made above.
Games programming on consoles is different to that on Windows anyway, you have to tie your game more to the hardware and actually worry about registers and the like (at least traditionally).
There's no way that Microsoft can keep backwards compatibility without angering nVidia in some way. It could try and emulate cg, however nVidia would probably come after them all guns blazing.
Personally, I don't think the evil giant will need backwards compatibility to succeed next generation.
14 comments
Did they SAY YES NO MORE XBOX?
NO they did not.
You are going off of unnamed sources drinking Sony's cool aid.